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FusionBot v8.2.5

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@Secludedly Secludedly released this 01 Jul 04:46

Update PKHeX.Core.dll
v8.2.5

Updated PKHeX selectively up to 07-01-2026.

  • Add Champions Ver. 1.1.0 assets

  • PA8: fix ExtraBytes unused-offset typos
    0x018 -> 0x108: 0x18 is the MarkingValue offset (an actively-used
    field), so listing it among the "unused" ExtraBytes exposed it in the
    byte editor and let edits there clobber the low marking byte (markings
    0-3). 0x108 is the byte actually intended in the 0x100-0x10F run.
    0xE9 -> 0xEB: the "0xDE-0xEB unused" range listed 0xE9 twice and omitted
    0xEB.

  • HOME: handle BD/SP -1 same as disassembly
    BD/SP => HOME sanitizes -1=>0 and 0=>658. HOME is therefore "clean" so the other side-data do not need to know about BD/SP goofiness.

  • Add support for game specific fonts
    Future pull requests may be added with other font files to add game-specific font files (such as Gen1/2 having JPN/KOR/INT in the pixelated style like SciresM/Rhydon)
    For now, the Control provides via EntityContext. If we need to provide different granularity, maybe another enum would be OK. Possibly add that as a property to IStringConverter.