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Fix SceneManagment of enemies #109

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@jChicote

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A problem that is coming up is that there needs to be a way of managing the enemies within a scene. The worryis that we will ramp in feature complexity and developing enemies will be unmanageable

Main Areas of concern:

  • Management of enemy toggling during scene transition or loading of enemies.
  • Managing the behaviour tree depending on which scene the player is in

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