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Glyphdrift 0.1.2

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@Sectr99 Sectr99 released this 11 Oct 03:02
· 39 commits to main since this release

A performance release: the heavier animations use far less CPU, plus a tidier settings window.

Download glyphdrift.exe below and run it. There's nothing to install. Already running an earlier version? Quit it from the tray, replace the exe and start it again; your settings carry over.

Windows may warn that it doesn't recognize the app, because the exe isn't code-signed yet. Choose More info, then Run anyway.

What's new

  • Much lighter contour and fluid animations. Measured on a 3440×1440 screen, Wood grain, Interference, Ridgelines and Isobars use roughly half the CPU they did, and Ink in water's simulation is 3.5× faster. At the default scale every animation now uses 1–5% of an 8-thread CPU, most around 1%.
  • 20 fps Auto rate for the slow-drifting Contour and Fluid animations, which roughly halves their cost again. Pick 30 or 60 fps under Frame rate in Settings if you prefer.
  • Small overall scales stay affordable. Shrinking Overall scale no longer quadruples the work; contour lines are sampled no finer than 8 px, so they look slightly coarser at very small scales.
  • Grouped theme list in Settings, under Terminal, Editor and Neon headings, matching the animation list. Screen readers can now read the theme names.

Verify the download

SHA-256 of glyphdrift.exe:

E427EC9413F66D495D75A5FDEBC6FA250794F3344B7D20EAAB6FB7924B887145