v1.3.0
Main New Features
- high-order IO
- functional and rank-independent checkpointing
- new friction laws: delta pulse (on CPUs), no-fault (on GPUs)
What's Changed
- IO Refactoring, Part 1: A New IO Module, High-Order Output, and Functional Checkpointing by @davschneller in #1103
- Explicit Taylor Sum Kernels by @davschneller in #1044
- Add the No-Fault Friction Law for the GPU by @davschneller in #1184
- Fix GPU Build by @davschneller in #1187
- Hide some for-now-always-on options by @davschneller in #1186
- Fix stream store for ARM by @davschneller in #1188
- Delta pulse friction law by @NicoSchlw in #1182
- Enable More Parts of Clang-tidy by @davschneller in #1175
- update SimModeler meshing documentation by @fabian-kutschera in #1190
- fix 2 typos by @Thomas-Ulrich in #1191
- Some very tiny bugfixes by @davschneller in #1193
- Some more small bugfixes by @davschneller in #1194
- Remove cxxtest (recursively) by @davschneller in #1196
Full Changelog: v1.2.0...v1.3.0