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[v0.1.0] Basic structure of the game engine

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@SemyonHoyrish SemyonHoyrish released this 30 Dec 10:17
· 16 commits to main since this release

NEW

engine

basic

  • Point
  • Size
  • Vector

core

  • BaseNode
  • ObjectNode
  • TextNode
  • Scene
  • Texture

input

  • Mouse

primitive

  • Color
  • PrimitiveInterface
  • Rectangle primitive

resource

  • Font
  • Image