PIRL v0.1.0-alpha — Feedback Thread
This issue is dedicated to collecting feedback, bug reports, and testing results for the initial public release of PIRL.
What to report
- Visual artifacts (edge instability, AO noise, etc.)
- Performance observations (GPU, resolution, FPS)
- Compatibility issues (Godot version, renderer)
- Suggestions for improvements
System Info (please include)
- GPU:
- Resolution:
- Godot version:
- Renderer (Forward+/Mobile):
- PIRL settings used:
Notes
This is an early alpha release.
Expect instability, incomplete features, and rough edges.
Thanks for testing PIRL.
PIRL v0.1.0-alpha — Feedback Thread
This issue is dedicated to collecting feedback, bug reports, and testing results for the initial public release of PIRL.
What to report
System Info (please include)
Notes
This is an early alpha release.
Expect instability, incomplete features, and rough edges.
Thanks for testing PIRL.