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Releases: SergeyFeduk/Create-Propulsion

Release list

0.2.0

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@SergeyFeduk SergeyFeduk released this 19 Jul 11:36
ae96b9d

New feature: Redstone Magnets

  • Added redstone magnet block
  • Redstone magnets apply forces based on magnetic dipole equations
  • Magnets can be controlled with an analog redstone signal
  • Implemented optimized spatial-hash based magnet pairing
  • Big thanks to Tronco_78 for redstone magnet model!

New feature: Physics Assembler

  • Added physics assembler and assembly gauge
  • Assembly gauge can be used to select a region of space to be assembled
  • Physics assembler assembles the region defined by inserted assembly gauge, when powered by redstone signal

New feature: Lodestone Tracker

  • Added lodestone tracker block
  • Lodestone tracker outputs redstone signal based on where the inserted compass points

New feature: Optical Lenses

  • Added 4 lenses: optical lens, fluid lens, focusing lens, invisibility lens
  • All lenses can be inserted into both optical sensors to modify their behavior and appearance
  • Optical lens is used to craft other lenses. It can also be colored with any combination of dyes to change the color of the optical sensor beam
  • Fluid lens allows optical sensor to detect fluids
  • Focusing lens doubles max raycast distance of optical sensor
  • Invisibility lens makes optical sensor beam invisible

Other features:

  • Reworked thruster particles to correctly collide with world geometry. Also changed their appearance
  • Added Computer Craft compatibility for most blocks
  • Added datapack support. Now fuels and their parameters can be defined inside a datapack
  • Added turpentine, a new built-in fuel that can be used in thrusters
  • Added configuration option for thruster particle amount
  • Lowered the default optical sensor raycast frequency to happen once every 2 ticks

Bugfixes:

  • Fixed thrusters unconditionally emitting particles after being unloaded
  • Fixed thrusters not updating immediately after the redstone signal power has changed
  • Fixed compasses not behaving correctly when their target is on ship if VS Addition is not present
  • Fixed thrusters, optical sensors, and magnets not responding to being rotated by create contraptions
  • Fixed incorrect thruster uv and texture
  • Fixed thruster particles incorrectly inheriting velocity of the parent ship
  • Fixed excessive blockstates
  • A bunch of other fixes

0.1.3

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@SergeyFeduk SergeyFeduk released this 06 May 17:02

Changelog

Features:

  • Active thrusters damage entities behind them
  • Both optical sensors are now waterloggable
  • Added Spanish language (thanks to Tronco_78)
  • Added French language (thanks to coloupiot1)

Bugfixes and optimizations:

  • Fixed crash on server due to trying to load TranslucentBeamRenderer
  • Fixed some configuration values not saving
  • Optimized optical sensor beam rendering by reducing allocation rate
  • Updated simplified Chinese language (thanks to LogicWheat)
  • Updated Russian language