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Releases: SergeyMC9730/diff-progression

Difficulty Progression v1.0.4

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@SergeyMC9730 SergeyMC9730 released this 17 May 05:33
782da7c

v1.0.4

Backend Changes

  • Fixed randomizer bug
    • If this change breaks existing seeds please enable "Compatibility With Old Seeds" option in mod's settings.
  • Fixed memory leak when resetting level rand state
  • Added endpoint for getting mod news
  • Added endpoint for getting mod statistics
  • Fixed invalid seed bug (NaN)

Frontend Changes

  • Hopefully fix crash when going to next levels
  • Added a checkbox for enabling/disabling LDM
  • Added error handler for the music/SFX downloader

Full Changelog: v1.0.3...v1.0.4

Difficulty Progression v1.0.3

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@SergeyMC9730 SergeyMC9730 released this 12 May 04:45

reverted the fmod change so the mod will work more stable on mobile devices (and on pcs maybe?)

Full Changelog: v1.0.2...v1.0.3

Difficulty Progression v1.0.2

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@SergeyMC9730 SergeyMC9730 released this 09 May 04:30
c41ba16

v1.0.2

  • Progression data is now reset when leaving from the minigame
    • Previous seed is also being reset when changing to newer one if this behaviour is enabled.
    • Change behaviour using "Reset Previous Seed" option.
  • Fixed cursor being shown while playing levels
  • Fixed two possible crashes due to UB
  • Fixed crash when changing seed
  • Fixed usability issues when chaning seed
  • Fixed music information synchronization
  • Fixed issues with playing music after beating a level
  • Improved FMOD manipulation
  • Skipping levels will increase next level difficulty if this behaviour is enabled
    • Change behaviour using "Update Difficulty After Skip" option.
  • Added debug mode

v1.0.1

  • Bugfixes
  • Levels can be skipped now
  • Pressing the Skip button costs 10 lives by default.
  • Added changelog

v1.0.0

  • Initial release

Full Changelog: https://github.com/SergeyMC9730/diff-progression/commits/v1.0.2