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v61

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@SeriousBuggie SeriousBuggie released this 11 Feb 12:52
· 306 commits to main since this release
  • Fix always select first way in AlternatePathNode.
  • Fix display wheels angle on move in backward direction.
  • Fix jeeps backward movement.
  • Allow use hidden jumppads.
  • Improve make AI paths when drive vehicles.
  • Add new bind "mutate VehicleCamera" for change the camera position for the vehicle.
  • Fix attack healed taken enemy vehicles.
  • Allow clear input in bind dialog.
  • Allow localize labels in bind dialog.
  • Load custom multiskins for flag on the roof.
  • Fire with auto aim rocket if target use flying vehicle as base.
  • Prevent disappear vehicle if someone heal it.
  • Add handle iron bars for bots in JeepSDX.
  • Randomly switch head light of vehicles by bots.
  • Honk to team vehicle if it slow down movement.
  • Correct path for flying vehicles in more cases (alternate paths and ambush spots).
  • Add extra cost for vehicle defense point, for prevent ride through it.
  • Fix recursion crash in some cases when vehicle gone in cloudzone.
  • Fix damage on exit in water or pain zone.
  • Reset velocity of stationary vehicles.
  • Block damage to vehicles in team games from same team.
  • Add VCTF game type for easy local play only in VCTF.
  • Rework MH shield against unknown type of damage (now work against EXU and NW3 weapons damage).
  • Fix often call slow hud check.