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Mirror's Edge - 1.0.0

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@nbrochu nbrochu released this 19 Apr 06:33
· 7 commits to mirrors_edge since this release

A first-person movement and momentum-based parkour game by DICE

Randomizer Features

  • All 23 time trial levels are supported
  • 2 logic levels:
    • Regular: Requirements are aligned with the skills and knowledge of a more casual Mirror's Edge player
    • Advanced: Requirements can require tighter execution, more creative routes, and performing moves off of unintended objects to progress.
  • Option to play in Open World mode (All time trials start unlocked)
  • Option to start with N random abilities
  • Option to disable 2 and 3-star rating locations
  • Ability to globally adjust star rating target times upwards (or downwards, slightly)
  • Ability to convert a percentage of filler items to level-specific time bonuses
  • 4 unique traps to experience!
    • Injury Trap: HP is set to 1 with slower regeneration than usual
    • Slippery Trap: Ground friction is nullified. Any movement in a direction will keep going in that direction until countered
    • Slow Trap: Movement speed is greatly reduced
    • Wide FOV Trap: Camera field-of-value is greatly increased
  • Scales well for all types of multiworlds: Short / Long Syncs, Asyncs; ~250 checks
  • Ultra-rare variants of schematic filler items (that do nothing) to collect and brag about
  • Ability to set a desired in-game FOV through Archipelago options
  • Custom client UI that displays important information and updates in real-time
  • Zero-configuration setup! The Archipelago client mods the game in real-time. No need to download / install / configure anything else
  • Feature-complete and expected to be very stable

How it works and what to expect

  • Faith has forgotten how to parkour and sprint! She must relearn her abilities by receiving items from the multiworld
  • You are granted 5 starting time trial levels (or all of them in Open World mode) in which you can complete your first location checks
  • You progress by receiving level unlocks, as well as Faith's abilities
  • You will also gather some runner bags along the way. These are needed for both goal types. Either:
    • Collect N runner bags to help gain access to a goal level, where you must cross the finish line to win
    • Collect N runner bags to win
  • Progression is both horizontal and vertical, creating a dynamic where you must decide which level to prioritize for efficiency

Locations

  • Time Trial Checkpoints
  • Time Trial Level Clears
  • Time Trial Star Ratings (2 / 3 Stars Optional)

Items

  • Level Unlocks
  • Ability Unlocks:
    • 180 Turn
    • Airborne 180 Turn
    • Balance
    • Barge
    • Climb
    • Coil
    • Dodge Jump
    • Grab -> Grab Jump
    • Melee Attack
    • Springboard
    • Sprint
    • Swing
    • Vault
    • Wall Climb -> Wall Climb 180 Turn Jump
    • Wall Run -> Wall Run Jump / Kick
    • Zipline
  • Level-Specific Time Bonuses

Setup Guide: Here

Screenshot 2026-04-19 012030