Mirror's Edge - 1.0.0
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A first-person movement and momentum-based parkour game by DICE
Randomizer Features
- All 23 time trial levels are supported
- 2 logic levels:
- Regular: Requirements are aligned with the skills and knowledge of a more casual Mirror's Edge player
- Advanced: Requirements can require tighter execution, more creative routes, and performing moves off of unintended objects to progress.
- Option to play in Open World mode (All time trials start unlocked)
- Option to start with N random abilities
- Option to disable 2 and 3-star rating locations
- Ability to globally adjust star rating target times upwards (or downwards, slightly)
- Ability to convert a percentage of filler items to level-specific time bonuses
- 4 unique traps to experience!
- Injury Trap: HP is set to 1 with slower regeneration than usual
- Slippery Trap: Ground friction is nullified. Any movement in a direction will keep going in that direction until countered
- Slow Trap: Movement speed is greatly reduced
- Wide FOV Trap: Camera field-of-value is greatly increased
- Scales well for all types of multiworlds: Short / Long Syncs, Asyncs; ~250 checks
- Ultra-rare variants of schematic filler items (that do nothing) to collect and brag about
- Ability to set a desired in-game FOV through Archipelago options
- Custom client UI that displays important information and updates in real-time
- Zero-configuration setup! The Archipelago client mods the game in real-time. No need to download / install / configure anything else
- Feature-complete and expected to be very stable
How it works and what to expect
- Faith has forgotten how to parkour and sprint! She must relearn her abilities by receiving items from the multiworld
- You are granted 5 starting time trial levels (or all of them in Open World mode) in which you can complete your first location checks
- You progress by receiving level unlocks, as well as Faith's abilities
- You will also gather some runner bags along the way. These are needed for both goal types. Either:
- Collect N runner bags to help gain access to a goal level, where you must cross the finish line to win
- Collect N runner bags to win
- Progression is both horizontal and vertical, creating a dynamic where you must decide which level to prioritize for efficiency
Locations
- Time Trial Checkpoints
- Time Trial Level Clears
- Time Trial Star Ratings (2 / 3 Stars Optional)
Items
- Level Unlocks
- Ability Unlocks:
- 180 Turn
- Airborne 180 Turn
- Balance
- Barge
- Climb
- Coil
- Dodge Jump
- Grab -> Grab Jump
- Melee Attack
- Springboard
- Sprint
- Swing
- Vault
- Wall Climb -> Wall Climb 180 Turn Jump
- Wall Run -> Wall Run Jump / Kick
- Zipline
- Level-Specific Time Bonuses
Setup Guide: Here
