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Zork Grand Inquisitor - 3.0.0
This is a major feature release that also includes improvements, tweaks and fixes.
This release is NOT compatible with games generated on the previous version.
- Feature: 43 new locations. Item pickups (+41). Misc (+2)
- Feature: 2 new areas. Flathead Mesa (+4). Outside the Monastery Exhibit (+1). Flathead Mesa is accessed by casting VOXAM in the Walking Castle
- Feature: 12 new Deathsanity / Landmarksanity locations. Deaths (+9). Landmarks (+3)
- Feature: Shuffle Time Tunnels option. Randomizes the destinations of the three time tunnels
- Feature: Death return. After dying, you're sent back to the previous screen, as it was, and you can keep playing. No need to juggle saves
- Feature: In-Game Overlay option. Shows goal progress, item notifications, traps, death links and optionally the locations in logic. Can be toggled while playing with
/overlayand/overlay_tracker - Feature: Universal Tracker integration. UT's tabs are now part of the client, and the
?buttons explaining how to check each location have been moved to UT's Tracker Page - Improvement: The client now hooks directly into ZVision and as a result is lighter and more responsive. No more jank, glitches or crash risks from memory writes
- Improvement: Entrance randomizer transitions now go straight to their destination
- Improvement: Received items are now recorded in your save
- Improvement: Trap management reworked. Reverse Controls and ZVision traps can be active at the same time
- Improvement: Optional granting of missable locations reworked. Missables are granted as soon as they become unobtainable while in logic. Now works with ER. Requires UT
- Tweak: The client's Tracker tab is now the Items tab, without a location list. The Entrances tab now only appears when playing with ER
- Tweak: The bottom of the well can now be exited by casting VOXAM
- Tweak: Activating the Zork Rocks now starts the 10-second countdown right away
- Tweak: The ZVision trap now uses a fisheye view instead of scrambling the screen
- Fix: Addressed a vanilla totemizer crash due to a missing audio file
- Fix: Goal completion is no longer sent to the server repeatedly
- Fix: I Spit on Your Filthy Coinage, That's Still a Rope and Your Puny Weapons Don't Phase Me, Baby! no longer trigger without fully performing the action
- Fix: Addressed an issue where Make Love, Not War, Death: Old Age and Death: Expressly Forbidden were only in logic from one side
- Fix: VOXAM can no longer remain in a stuck state
- Fix: Removed items can no longer briefly reappear in the inventory
- Fix: Addressed a rare issue where scroll fragments could end up incorrectly mirrored
- Fix: Leaving Hades through ER or VOXAM now always correctly clears active SNAVIG casts
- Fix: The Port Foozle propaganda lines no longer follow you to other starting locations
- Fix: The Old Scratch card death now has its own death link message
- Fix: Addressed an issue where connecting would fail when running the client with
--nogui
YAML changes:
- New options: Shuffle Time Tunnels and In-Game Overlay
- Artifacts of Magic Total and Required now go up to 20 (defaults are now 20 and 15)
- Deaths Required now goes up to 31 and Landmarks Required up to 23
- Starting Location now defaults to random
A new version of ScummVM is required. Follow the updated setup guide
