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SeverActions v2.0 — Quest Awareness, Relationship Overhaul, Outfit System, Performance

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@Severause Severause released this 12 Apr 05:01
· 16 commits to main since this release

What's New in v2.0

🗺️ Quest Awareness System

  • Presence-based quest tracking — followers who were WITH you know details firsthand, those who weren't only hear vague rumors
  • Three awareness tiers: Firsthand, Secondhand, and Unaware
  • Personalized LLM-generated narratives per follower, grounded in actual dialogue context
  • Objective-driven tracking — saves tokens by only generating when new objectives appear
  • Completed quests become permanent SkyrimNet memories

💭 Relationship Display Overhaul

  • Single cohesive LLM-generated paragraph replaces rigid threshold lines
  • Naturally weaves rapport, trust, loyalty, and mood with specific shared experiences

👔 Outfit Builder & Situation Auto-Switch

  • Visual outfit builder — browse armor catalog by slot, equip & lock on any follower
  • 7 situation presets (adventure, town, home, sleep, combat, rain, snow) with native C++ switching
  • Outfit lock system with DefaultOutfit suppression and cell-load enforcement
  • Hide Helmet toggle per-follower
  • Outfit context now visible in follower prompts

🏠 Auto-Sandbox at Home

  • Followers wander naturally in player homes and reliably follow when you leave

⚔️ Combat Style Overhaul

  • 10 real combat styles: Melee, Berserker, Tank, Archer, Mage, Spellsword, Battlemage, Champion, Brawler, Companion

🪑 Furniture

  • Native C++ furniture lookup — fixes "furniture not found" for modded furniture from plugins high in load order

🎨 PrismaUI Overhaul

  • Modal pickers across all pages, catalog filters, Blacklist Manager

🚀 Performance & Stability

  • 3-6 seconds faster game load (lazy-loaded databases, background NPC indexing)
  • Reduced follower position jitter
  • SMP-safe teleport preserving hair/body physics
  • Fixed non-followers being teleported to player
  • Internal code cleanup, thread safety fixes, cosave hardening

🐛 Bug Fixes

  • Outfit situation switching reliability
  • Stale combat badge, ESL FormID compatibility, preset casing
  • Category action selection tightened to prevent silent failures
  • Various other stability improvements

Full changelog: See CHANGELOG.md in the repository