Skip to content

Releases: SgtBilko76/Farcry_vrmod-WinlatorXR

Far Cry VR (Quest) — Beta 0.2

Pre-release

Choose a tag to compare

@SgtBilko76 SgtBilko76 released this 16 Sep 10:57

Far Cry VR (Meta Quest / WinlatorXR) — Beta 0.2

Standalone Far Cry (2004) in VR on the Quest, via farcry_vrmod under WinlatorXR
(Wine + Box64 + DXVK). No PC needed at runtime.

Install

Download FarCryVR-Installer-Beta-0.2.zip, unzip, and follow README_INSTALL.txt.
It's a .cmd-based in-container installer plus the mod + tuned config — you provide
your own legal copy of Far Cry
(no game files are included).

What's in this release

  • Recommended preset 1591×1440 + AER — steady ~60–72 fps.
  • Framerate tuning — draw-distance/detail cut for the draw-bound Quest (this port is
    CPU/draw-bound under Box64); vr_render_force_max_terrain_detail now defaults off.
  • In-game pause menu now stays anchored in the world (yaw) instead of following your head.
  • Borderless-window fix so the stereo pipeline works on public WinlatorXR builds.
  • Native-FOV round-trip (rendered FOV == displayed FOV), seated mode, 45° snap turn,
    remapped Touch controls.

Known issues

  • The main menu is unstable on this engine (XRenderD3D9 crash) — the package
    auto-loads into Training; use the in-game pause menu for save/load.
  • Max ~1792 wide (32-bit memory); 1856+ crashes.
  • Play on >50% battery (the Quest throttles when low).

Use the cats-27 WinlatorXR build (or public v27). Avoid the dawn/Turnip builds.


❤️ Enjoying this port? Support further development: Sponsor SgtBilko76 on GitHub