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This repository was archived by the owner on Mar 31, 2025. It is now read-only.
This repository was archived by the owner on Mar 31, 2025. It is now read-only.

First key press with controller mode holds down the left note #15502

Description

@KarimAkra

Describe your bug here.

No matter what's the first button that I'm pressing is it will go and hold down the left note until

This was originally discovered in a mobile port (the mobile controls input uses the same input as controller mode)

I assumed it's from the controller mode input and not the mobile controls in the port so i went and got a random app to emulate controller input with my keyboard since i don't have any controllers
turns out that it really is controller mode input since it's resulting with the same issue

here's a vid

2024-09-10.19-43-38.mp4

Command Prompt/Terminal logs (if existing)

i don't think this is important for this issue but here are the logs

source/backend/Discord.hx:77: Discord Client initialized
source/objects/Alphabet.hx:322: Reloaded letters successfully (assets/shared/images/alphabet.json)!
source/backend/Discord.hx:55: (Discord) Connected to User (karimakra)
source/states/FreeplayState.hx:415: CURRENT WEEK: week2
source/states/LoadingState.hx:267: Setting asset folder to week2
source/states/LoadingState.hx:568: finished preloading song spookeez/Inst
source/states/LoadingState.hx:568: finished preloading song spookeez/Voices-Player
source/states/LoadingState.hx:568: finished preloading song spookeez/Voices-Opponent
source/states/LoadingState.hx:250: finished preloading image assets/shared/images/noteSkins/NOTE_assets.png
source/states/LoadingState.hx:250: finished preloading image assets/week2/images/halloween_bg.png
source/states/LoadingState.hx:250: finished preloading image assets/shared/images/characters/BOYFRIEND.png
source/states/LoadingState.hx:250: finished preloading image assets/shared/images/characters/GF_assets.png
source/states/LoadingState.hx:250: finished preloading image assets/shared/images/characters/spooky_kids_assets.png
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["SPOOKEEZ" CHART INFO]: Ghost Notes Cleared: 0
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["SPOOKEEZ" CHART INFO]: Ghost Notes Cleared: 0
source/states/PlayState.hx:1596: resynced vocals at 1694
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["SPOOKEEZ" CHART INFO]: Ghost Notes Cleared: 0
source/states/PlayState.hx:1596: resynced vocals at 8791
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["SPOOKEEZ" CHART INFO]: Ghost Notes Cleared: 0
source/states/FreeplayState.hx:415: CURRENT WEEK: week1
source/states/LoadingState.hx:267: Setting asset folder to week1
source/states/LoadingState.hx:568: finished preloading song fresh/Inst
source/states/LoadingState.hx:568: finished preloading song fresh/Voices-Player
source/states/LoadingState.hx:568: finished preloading song fresh/Voices-Opponent
source/states/LoadingState.hx:250: finished preloading image assets/week1/images/stage_light.png
source/states/LoadingState.hx:250: finished preloading image assets/week1/images/stagecurtains.png
source/states/LoadingState.hx:250: finished preloading image assets/week1/images/stagefront.png
source/states/LoadingState.hx:250: finished preloading image assets/week1/images/stageback.png
source/states/LoadingState.hx:250: finished preloading image assets/shared/images/characters/DADDY_DEAREST.png
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["FRESH" CHART INFO]: Ghost Notes Cleared: 0
source/states/PlayState.hx:1596: resynced vocals at 290
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["FRESH" CHART INFO]: Ghost Notes Cleared: 0
source/states/PlayState.hx:1596: resynced vocals at 114
source/backend/Conductor.hx:123: new BPM map BUDDY []
source/states/PlayState.hx:1406: ["FRESH" CHART INFO]: Ghost Notes Cleared: 0

Are you modding a build from source or with Lua?

Source

What is your build target?

Windows

Did you edit anything in this build? If so, mention or summarize your changes.

Yea so many changes that i can't write down but i was having same issue on a clean upstream/experimental build so it dosen't really have anything to do with the bug

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