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v2.4.2 / 2025-05-15
WARNING: If you play with YellowAndroid MTP Animation Override, (such as Sonic or Omega) You may crash on levels that feature the original character. For example using Sonic over YellowAndroid may result in crashes on level completion in: Westopolis, Lethal Highway, Black Bull 210, Space Gadget, Final Haunt. This is a bug in all versions of the 2P-ShdTH mod, and is under investigation.
For bug reporting purposes, only report crashes that do not use this code, as I am already aware of this issue.
Gamebanana Page:
https://gamebanana.com/mods/310633
How to setup video tutorial:
https://youtu.be/NWjZUeRQg_8
Expected Patch Results (v2.4.2)
| PATCH | CRC32 Hash | SHA-1 Hash |
|---|---|---|
| 64M-WIDESCREEN | ce5a31c0 | 36dc713dc7df1754c06b7d39e6e6a4077e39eb23 |
| CONSOLE-WIDESCREEN | 3792ce12 | 4aca72a8bd5133cb5946d2c51171e0220b8b44d2 |
| 64M | c52b9d85 | 546290ec1e91b06845bf5994ef47f92f98914157 |
| CONSOLE | c0e946e4 | 5161312e4ba380afc9f0a1ffcc423b16b5b4816d |
Changes
- The game will no longer 'stutter' or 'freeze' for a moment when respawning a player
- Score and Chaos Power Meters will not reset if either player dies
- GUN Fortress Security Cameras now shoot at closest player
- GUN Fortress Security Camera special views are disabled again (thanks SpectralStar for finding the bug)
- GUN Fortress Security Camera models will keep rendering even while in target range
- Both Players start with 10 rings on all boss stages
- Cryptic Castle's Castle Monster now goes after nearest player, and P2 can invoke it
- On Egg Dealer, Shadow Fever now invokes Dark Shadow for both players every time
- Devil Doom adjusted to make it easier to make him warp away to get more rings (move towards/into the body)
- Layout adjustments to Digital Circuit to focus on the stage gimmick (search lights)
- Mad Matrix has the fixed cameras from Reloaded by default
- Fixed Sonic & Diablon boss spawn positions - turns out the original game had an oversight with the spawn arguments
Full Changelog: 2.4.1...2.4.2