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THIS ENGINE HAS BEEN DISCONTINUED

As I'm no longer interested in FNF, this engine is now no longer in development, you are free to make new additions and do bug fixing just by downloading the source code.

Friday Night Funkin': Paper Engine

A Psych Engine 0.7.3 fork focusing mostly on optimizing! Inspired by: Codename Engine

Building The Engine

NOTE: YOU NEED TO INSTALL THE LATEST VERSION OF HAXE IN ORDER TO INSTALL THE HAXE LIBRARIES!!!!

Haxe download

Open the "setup" folder and you should see the .bat files and a SH file

If you're on Windows, follow these steps here:

  • Run the "setup-msvc-win.bat" file to install MSVSC (MS Visual Studio Community), this is required as it also installs the necessary components in order to compile the mod

  • After MSVSC finished installing, run the "setup-windows.bat" file, this will install all the haxe libraries required to build the mod

  • Once all the haxe libraries have been installed, open up the terminal and type either "lime test windows" (release builds) or "lime test windows -debug" (test builds) and press enter, you should now be able to compile the mod (which usually takes about 30 minutes or less if this is the first time compiling, which happens to every other open source FNF mods)

  • Once it's done compiling, the game will launch and now you can start modding!

Downloading The Engine

For now, you can download the latest version of the engine by clicking here (Must have a GitHub account)

About

A Psych Engine 0.7.3 fork, mainly focusing on optimization, new features, and make it feel like base game!

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