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MGS4 Dirty Tools V0.5b

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@ShakeCanCo ShakeCanCo released this 29 Sep 04:40
· 1 commit to main since this release
ae0fbb1

MGS4 Dirty Tools V0.5b !!

The 'b' stands for "Big Beautiful Bug Fixes",, It also stands for "Bloody heck you added more to a subrelease?!"

Thank you to everyone for submitting bug reports both here on GitHub, YouTube and Discord! You're all MVPs!

TEXTURES

  • Added NPOT (Non-Power of Two) texture support.
    I'm declaring this as EXPERIMENTAL as it's new, but testing has been promising so adding to this bug fix. Please let me know if you hit any bugs!
  • Performance Optimisations:
    Should stop the constant requirement to reindex all of the textures every time you make a change (i.e. tagging, importing, etc).
    Also should just be faster overall - Let me know what you think!
  • Added the ability to finally view more than 6000 textures at a time (with minimal RAM impact based on my testing) - View ALL of the textures!
  • You can now import over multiple same instances of a texture at once, or overwrite just a single texture instance.
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AUDIO

  • Added a light audio player - 30 SECOND PREVIEWS BE GONE!
  • You can now roundtrip audio files to and from Audacity for ease of editing
  • Some under the hood optimisations - Shouldn't have to wait quite so long to flick tabs, etc.
  • Multi Channel audio has been properly implemented (fixed) - You can now export and import 5.1 audio!
  • Subtitles have been added to audio files with subtitle's outputting on the music player complete with its timing - Not all audio files currently have subtitles. Will be looking to add subtitle editing down the line.
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I will be making further optimisations and improvements in future releases.