Palisade v1.4.0
New game: Palworld (Wine — full mods)
Adds a second Palworld variant that runs the Windows dedicated server under Wine (ripps818 image), sitting alongside the existing native-Linux Palworld. The reason to pick it: DLL-based mods (PalGuard, PalDefender) load here — the native Linux server can't run them.
- Full lifecycle: create → install → start → RCON, with a complete env-driven settings catalog.
- One-click UE4SS (Windows) install from the Mods tab — drops the official build into
Pal/Binaries/Win64, where Wine auto-loads it via thedwmapi.dllproxy (no LD_PRELOAD). DLL, Lua, and Blueprint mods all work;.pakcontent mods too. - Live-verified end-to-end on real hardware: UE4SS v3.0.1 loaded under Wine with the mod loader running, RCON and applied settings confirmed.
Heavier and crashier than the native variant — pick it only when you need DLL mods. Choose it as its own game (“Palworld (Wine — full mods)”) when creating a server.
Also in this release (since v1.2.1)
- SteamGridDB artwork: cover art on server cards, hero banners on server pages, and a per-server artwork picker (add a key in Settings). The icon kind also drives the Unraid Docker dashboard icon.
- Nightly channel: opt into faster prerelease builds with the
:nightlyimage tag (manual-only, self-identifies as a prerelease). - Native Palworld UE4SS: one-click, checksum-pinned, headless-safe install; fixed LD_PRELOAD scoping so it actually loads.
- Fixes: restart no longer stops a server it then refuses to start; POK images (ASA + Conan) exempted from
no-new-privilegesso they stop crash-looping.