Align feature and spell names with the mod localization The glossary handed to the translator only keys loca entries whose *whole* string is the term. Feature names that exist in the mod loca only as `Level 5: Alchemical Savant` were therefore missing entirely, so the translator rendered them by meaning. The results read fine in Korean and are still wrong — the game shows a different name. Joined the wiki against the mod loca on three axes (level prefix, shared prefix, label prefix) and fixed every mismatch the join could settle: Cutting Words 독설 -> 예리한 말 Arcane Firearm 비전 총기 -> 비전 화기 Projected Ward 결계 투영 -> 투사된 보호막 Magic Item Tinker 마법 물건 수선공 -> 마법 물건 땜장이 Reach for the Skies 하늘로 손 들어 -> 손 들어 Each term was judged once and then re-checked by a second pass whose default was to reject. Terms whose loca spelling is itself split (Archfey Spells is '대마법사 주문' in one entry and '대요정 후원자' in another) were left alone rather than guessed at. Terms were fixed wiki-wide or not at all. Several corrections were initially rejected because changing one line would have split the wiki against itself; they were re-run as whole-term sweeps instead. Also normalised '레벨 6 강화:' to '레벨 6의 강화:' to match the sibling '레벨 3의 정체성:' label. Headings changed here have no inbound anchors. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Korean translation of bg3dnd wiki (145 pages) Translated from Yoonmoonsik/bg3dnd.wiki. Terminology follows the game's official Korean localization, extracted from English.pak/Korean.pak and the mod's english.xml/korean.xml rather than chosen by hand. Structure is preserved verbatim: link targets, headings, table shapes, image paths and icon assets are unchanged from the English original. Heading anchors were rewritten so cross-page #anchor links keep resolving after translation.