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Golden Sun Recompiled - 0.5.3
Pre-release
Pre-release
Fixes since 0.5.2. Mostly The Lost Age, mostly the wider view, and mostly
things that should have stayed where they belong.
The Lost Age
- Fixed the camera refusing to follow you in some rooms in the wider view.
- Fixed sprites flickering in Izumo.
- Some of the people standing outside the room no longer hang around in the black
next to it. They've been sent home. - Fixed the game freezing during the intro on startup.
- Gaia Rock's vines no longer jump around while they move.
- Fixed black bars beside Gaia Rock's background.
- Fixed landmarks on the world map showing garbled graphics.
- Rain now fills the whole wider view wherever it falls, not just the
original screen. Rainbow Water stays where it belongs. Mostly. - Jumping pads and the sparkles travelling between them now show properly
in the wider view. - Champa's sunlight now carries on neatly into the wider view instead of
breaking up at the edges. - Fixed Cyclone's blue ring hanging around after the spell when Better
Field Psy is on. - Fixed the draining water in the pool spilling over the pillar and
walkway at the edges of the wider view. - Trimmed some of the work behind TLA's slowdowns. Not solved yet; see
Known issues.
The Broken Seal
- Hopefully fixed long pauses in the Djinn menu. Couldn't reproduce locally.
Both games
- Heat haze, mist and sunlight now continue into the wider view by
recognising the effect itself, instead of a list of places we'd already
fixed by hand. New rooms with the same kind of effect should just work. - Fixed a possible crash when quitting.
- Crash reports and F12 captures now hold more of what we need to track
down problems. They don't record anything extra while you play.
Known issues
- Loading a savestate in a larger view than it was created in can still
cause garbled graphics across the screen. - TLA: some map scenery outside the original view at Gondowan Cliffs still
looks garbled. - TLA: Raging Flood has the wrong shape, gets cut off at the edges and
causes slowdown. - TLA: an effect in Great Gabomba can show bits of text instead of its
proper graphics. - TLA: slowdown during the Great Gabomba ritual remains unresolved.
- TLA: snow scenery can appear a frame late in the wider view.
- TLA: sailing scenery remains around the edges when opening the map screen.
- TLA: we've had one report of a crash after about 40 minutes of play.
If it happens to you, turn on F1 → Crash log and send us the report. - TLA: walking can occasionally stutter. We haven't been able to
reproduce it yet. - TBS: rain doesn't fill the wider view during the intro.
- TBS: the scenery around Kolima's pond doesn't follow the water as it drains.
- We're still looking into performance for both games, including Turbo
speed in TLA.