Releases
v0.4.1b
Expand game support, add Overwrite baseline tracking, fullscreen panels, and plugin/file UI improvements
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Add support for Oblivion and Fallout 3 profiles.
Expand supported game list to Skyrim LE, Oblivion, Fallout 3, and Fallout New Vegas.
Update setup and profile creation dialogs to use the shared supported game list.
Add official plugin rules for Oblivion and Fallout 3.
Expand official plugin handling while preserving scan-first behavior so missing DLC is not injected.
Improve script-extender/content indexing support for OBSE and FOSE folders.
Add automatic Data folder baseline indexing for Overwrite tracking.
Make baseline creation automatic when missing instead of exposing a manual index button.
Make baseline creation backward-compatible by excluding currently deployed DML files from the baseline.
Replace the old untracked Data scanner behavior with baseline-based Overwrite candidates.
Add Overwrite scan models and baseline repository/snapshot models.
Add Overwrite panel showing new/changed files created after baseline indexing.
Keep default game files out of Overwrite by treating existing target Data contents as baseline.
Add Mods panel and Plugins panel as large floating scrollable dialogs.
Add Open Fullscreen buttons for Mods and Plugins cards.
Add drag-handle reorder support in Mods and Plugins panels.
Add apply-full-order APIs for mod and plugin priority ordering.
Preserve locked official plugins at the top during plugin reordering.
Add large floating installer and file preview dialogs without user facing fullscreen toggle buttons.
Change View Files to show folder/file summaries instead of dumping every deployed file.
Add color highlighted folder summaries for winning, overwritten, plugin/archive, and config groups.
Add safe empty folder cleanup for local deployment removals.
Protect important top-level game folders from cleanup.
Remove game selection chips from Deployment & Settings because game selection is profile controlled.
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