FaceForge 0.23.2 (hotfix)
0.23.0 and 0.23.1 dropped ~42 working sliders on High Poly Head setups. This release restores full slider output (back to the 0.22.0 set).
What was wrong
FaceForge decided which RaceMenu sliders your head can move by reading morph registrations. It only read loose files, so it never saw High Poly Head's morphs.ini (and related registrations) packed inside High Poly Head.bsa, and treated those sliders as dead.
Fixed
- BSA index for archives that declare facegenmorphs content (no full extract)
- Incomplete morph registry refuses to drop sliders (can prove live, never guess dead)
- morphs.ini parser reads every extension on a multi-extension line
- Reverted wrong HPH/EFM calibration note
Download
FaceForge-0.23.2-STANDALONE.zip — unzip anywhere, run the EXE (Windows tool, not a Skyrim mod).
If you exported with 0.23.0 or 0.23.1, re-export with 0.23.2.
Zip: 119117953 bytes
SHA-256: 3FE09DFED18BCCE52EEBF676E5D5DCE1059D3CFD7738C5C769C2FF7FFD64D6B1