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FollowerForge 3.6.0 — Studio, Focus Cards, Expert Deck

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@ShugokiFable ShugokiFable released this 19 Aug 23:23

The old seven-step tab wizard is gone. 3.6.0 is one Studio workspace: a dashboard, seven Focus categories, and an Expert Deck for installed-record catalogues.

3.4.0 / 3.5.0 behavior is still in (Paths, pronouns, gear FormIDs, werewolf revert after combat). Rebuild werewolf followers on the 3.5.0 script if you have not already.

Workspace

  • Studio shows category readiness and the next useful action. An unfinished draft is not painted as broken: a missing name needs attention, empty loadout stays optional, Review only turns red after a failed build or a real setup problem.
  • Seven categories, no nested tabs.
  • Expert Deck searches name, EditorID, FormID, and plugin. Apply only replaces the family that deck showed, so armor slots and belongings slices no longer wipe each other.
  • Guided / Expert (Ctrl+E). Expert opens the primary catalogue. It does not hide fields.
  • Command palette (Ctrl+K): jump categories, Build, Paths, MO2 setup, switch manager. Enter runs the highlighted command.
  • Five themes. Theme, experience, and window size live under %LOCALAPPDATA%\FollowerForge, separate from follower profiles.
  • Ctrl+0Ctrl+7 jumps categories. Escape only closes an open overlay.

Install

Extract FollowerForge-3.6.0-win-x64.zip anywhere outside Skyrim Data. Run FollowerForge.exe. Self-contained; no separate .NET install.

Verify

  • CI: 461 tests passed on FollowerForge 3.6.0 (net10.0).
  • Local publish boot check: window stayed up.
  • SHA-256 3EFA07D9FA98B2E955C8D67311E63D278626E72356797D56F2BF830AA7345CFD

Not claimed: a full real-user click-through of every catalogue, or a new in-game werewolf confirmation on this build.