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Releases: ShugokiFable/Modern-NPC-Pathing

NPC Pathing NG 2.4.6

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@ShugokiFable ShugokiFable released this 25 Jul 19:08

NPC Pathing NG 2.4.6

Package/ESP fix for the double MCM introduced by yanked 2.4.5. Native NPCPathingNG.dll is byte-identical to 2.4.4 (embedded SKSE version string remains 2.4.4).

Changes

  • Restores 2.4.4 ESP (MCM_ConfigBase only)
  • Does not ship NPNG_MCMBridge
  • Honest documentation: EVG is not required and NPC EVG markers do not work (engine limit); optional SkyParkour remains the real parkour path

Assets

  • NPC Pathing NG 2.4.6 FOMOD.zip — preferred installer (auto-detects SkyParkour)
  • NPC Pathing NG 2.4.6.zip — plain drop-in layout

SHA256

ccd908238d5c71ac0a11ee38167925c986a8143b74f5f056d46d2ed28ebf8ceb  NPC Pathing NG 2.4.6 FOMOD.zip
6102861fa274fa6735057e74fe568f6bdb50c2d2ead4a34320a1ed73e844eb9d  NPC Pathing NG 2.4.6.zip

Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/185413

StepUpOnto SKSE NPC Pathing Patch V2

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StepUpOnto SKSE - NPC Pathing Patch V2

Compatibility rebuild of StepUpOnto SKSE for SkyParkour / NPC Pathing NG.

Behavior

While SkyParkourOngoing is true on an actor, StepUpOnto does not fire its step-warp (player and NPC gates). Prevents StepUp from fighting parkour alignment mid climb/vault.

Install

Install after original StepUpOnto SKSE so StepUpOntoSKSE.dll overwrites. Keep your existing INI.

Source

https://github.com/ShugokiFable/Modern-NPC-Pathing/tree/main/patches/StepUpOntoSKSE-V2

SHA256

98f205cdf4edd8ccfc918ba866a0eaf1fd20dc7ad6e917f9b93047282e1d5dec  StepUpOntoSKSE1.5.1 - NPCPathing Patch.zip

Credits

TheShinyHaxorus (original StepUpOnto SKSE), SkyParkour V3 (Waffuru), compatibility patch by karlo.