Platform Release v0.51.7
This release is disabled due to a missing file.
This new Space Teams PRO version has been released and is available for download from Launchpad. Get Launchpad from spaceteamspro.com.
Space Teams PRO releases that start with 0. are all Beta releases, meaning we have relaxed standards for stability, performance, and backwards compatibility as we quickly introduce new features. Please contact us directly (support@SimDynamX.com) if you are interested in using Space Teams in an environment where software stability is critical.
Most notable changes since v0.51.5:
- Orion Docking sim now available for Demo users
- VR controls improved with deadzones
- Removed several python packages from FirstTimeSetup
- Reduced initial setup time
- Should resolve the error from imgui install during FirstTimeSetup for users without C++ developer tools
- Please tell us if you still see issues
- Removed: imgui, pytest, rasterio, filterpy, torch, dearpygui, google-api-python-client, transforms3d
- Any python package can be installed manually using
.\st_python_pip.bat install <the packages>from the Compute_Server directory.
- Eigen version updated from 3.4.1 to 5.0.1
- If you make heavy use of Eigen in your C++ code, see https://gitlab.com/libeigen/eigen/-/releases
- Eridani WIP work on spectral rendering
- Using custom light response curves to simulate sensors and light sources that aren't "standard" RGB.
- Fixed console output bug from v0.51.5
- Reduce C++ compile time
- Various small bug fixes
Key Known Issues
Also look at https://github.com/SimDynamX/SpaceTeamsPRO/issues to see all publicly reported issues and their current status.
- This release is disabled due to a missing file.
- Python API docs missing named sub-modules #103
- Planet shadows disappear for single frames when leaving planet surface #179
Automated Git Changelog:
What's Changed
- Orion docking small fixes july2026 by @tnweidner1216 in SimDynamX/SC_Platform#3289
- MODT Multitrace illumination, traverse fixes by @connorjak in SimDynamX/SC_Platform#3290
- Fix console output, Eridani spectral rendering progress by @connorjak in SimDynamX/SC_Platform#3291
- Fix UUID static init bug, compile speed improvements, resolve warnings by @connorjak in SimDynamX/SC_Platform#3293
Full Changelog: SimDynamX/SC_Platform@v0.51.5...v0.51.7