Platform Release v0.27.4
This is copy pasted from the SimDynamX internal repository, so most or all of the links here direct to non-public sites.
This new Space Teams PRO version has been released and is available for download on spaceteamspro.com.
Space Teams PRO releases that start with 0. are all Beta releases, meaning we have relaxed standards for stability, performance, and backwards compatibility as we quickly introduce new features. Please contact us directly (support@SimDynamX.com) if you are interested in using Space Teams in an environment where software stability is critical.
Most notable changes since 0.27.3:
- Far object point-rendering
- Planets and some moons will still be rendered as a point when too far away to be reliably drawn as geometry
- Proper brightness and color depending on location and lighting angle
- Similar technique to star rendering
- Will be extended to be available for all other entities in the future
- Added Entity_Camera class
- All image-export cameras are now entities, and can be positioned and rotated as is usual for Entities.
- New method for Camera Image Export based on Events
- C++
st_camera::CaptureImage()andst_camera::OnImageReceived()functions - Sometimes causes crashes when used through Python API; not ready for use in STU Lunar SAR Task 2
- Several fixes for STU Lunar SAR Task 2
- Login screen handles no-cached-credentials more cleanly
Key Known Issues
- SpaceCRAFT Project Management Git UI doesn't automatically refresh to show results of
Clone/Pull/Push - SimDynamX/SC_Platform#1491 SimDynamX/SC_Platform#2235 Realtime Capture SkyLight sometimes has improper lighting
- Various small GMRAD issues involving cube-side edges SimDynamX/SC_Platform#783
- SimDynamX/SC_Platform#1739 Some jitter in specific situations, probably involving a time synchronization issue
- Lander demo was mistakenly modified; the version that's in the demo will not control itself
- Planet surface collision not yet reimplemented SimDynamX/SC_Platform#2336
- Create New Sim UI is only partially implemented
- Don't yet have a way to set up Systems on Entities in the SpaceCRAFT sim editing utilities; still requires text-editing the sim config for now.
Automated Git Changelog:
What's Changed
- Platform Release v0.27.2 by @connorjak in SimDynamX/SC_Platform#2511
- Orbit Pawn Attach to Entity Settings Gadget by @Laurenbrady01 in SimDynamX/SC_Platform#2509
- Far object point-rendering by @connorjak in SimDynamX/SC_Platform#2517
- Camera Frame Export refactor by @connorjak in SimDynamX/SC_Platform#2523
- Possible NaN fix in BodyCentered_LVLH, other misc changes for FDIR by @connorjak in SimDynamX/SC_Platform#2526
Full Changelog: SimDynamX/SC_Platform@v0.27.3...v0.27.4