Platform Release v0.27.5
This is copy pasted from the SimDynamX internal repository, so most or all of the links here direct to non-public sites.
This new Space Teams PRO version has been released and is available for download on spaceteamspro.com.
Space Teams PRO releases that start with 0. are all Beta releases, meaning we have relaxed standards for stability, performance, and backwards compatibility as we quickly introduce new features. Please contact us directly (support@SimDynamX.com) if you are interested in using Space Teams in an environment where software stability is critical.
Most notable changes since 0.27.4:
- Fixed Entity_Camera crash and made DispatchEvent / AddEventListener more reliable
- STU Lunar SAR updates
Key Known Issues
- SpaceCRAFT Project Management Git UI doesn't automatically refresh to show results of
Clone/Pull/Push - SimDynamX/SC_Platform#1491 SimDynamX/SC_Platform#2235 Realtime Capture SkyLight sometimes has improper lighting
- Various small GMRAD issues involving cube-side edges SimDynamX/SC_Platform#783
- SimDynamX/SC_Platform#1739 Some jitter in specific situations, probably involving a time synchronization issue
- Lander demo was mistakenly modified; the version that's in the demo will not control itself
- Planet surface collision not yet reimplemented SimDynamX/SC_Platform#2336
- Create New Sim UI is only partially implemented
- Don't yet have a way to set up Systems on Entities in the SpaceCRAFT sim editing utilities; still requires text-editing the sim config for now.
Automated Git Changelog:
What's Changed
- Platform Release v0.27.3 by @connorjak in SimDynamX/SC_Platform#2512
- Login and E_TraceForObjects fixes by @connorjak in SimDynamX/SC_Platform#2527
- Fixed cameras and by extension async event code by @connorjak in SimDynamX/SC_Platform#2529
- Entity_Camera exposure fix, DispatchEvent restore time context / try-catch, STU by @connorjak in SimDynamX/SC_Platform#2534
Full Changelog: SimDynamX/SC_Platform@v0.27.4...v0.27.5