1.0.0.1
Helper Profiles v1.0.0.1 — “Cycle & Hire (Safe Hook)”
TL;DR: Minimal, conflict-friendly release that lets you cycle the next AI helper (default ;) and biases hiring to your selection. No save edits, no appearance overrides.
Highlights
- New: Cycle Helper action (default: semicolon
;) works on foot and in vehicles. - Smart hire preference: When you press H, the game prefers your selected free helper; falls back safely if busy/unavailable.
- Non-destructive hooks: Wraps
HelperManagermethods without replacing base data or XML. - Clean structure: Lua moved to
scripts/;modDesc.xmlupdated accordingly. - Helpful toasts & logs: Small HUD toast when cycling; clear log lines for troubleshooting.
Changes
-
Relocated files to
scripts/:scripts/HelperProfiles.luascripts/RegisterPlayerActionEvents.lua
-
Updated
modDesc.xml(sources + input action; default binding remains;). -
Added dual-context action registration (player + vehicle).
Compatibility & Safety
- Designed to play nicely with other mods (runtime hooks, no save writes).
- If another mod replaces
HelperManagermethods outright, the last hook may win. - No changes to wages, behaviour, or appearances.
Known Limitations (by design, for now)
- No persistent names/avatars or appearance overrides in this build.
- No in-game picker UI yet (cycling only).
Install / Update
- Drop
FS25_HelperProfiles.zipinto yourmodsfolder. - Enable Helper Profiles on your save.
- Press
;to cycle, H to hire.
(Checklog.txtfor[FS25_HelperProfiles] Hooked …lines.)
Verification (quick)
- Look for a toast like
Helper: Alex (3/12)when pressing;. - In
log.txt, confirm hook lines forgetNextHelper,getFreeHelper,getRandomHelper,hireHelper.