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@SimGamerJen SimGamerJen released this 26 Sep 11:25
· 6 commits to main since this release
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Precision Nutrition (FS25) — v0.4.0-alpha

Feeding finally matters. This alpha turns actual trough contents into Nutrition (Nut %) and converts that into real growth (ADG, kg/day) with sensible stage + maturity effects. It’s lightweight, safe to try, and you’ll feel the difference in minutes.

Highlights

  • Diet → Growth:

    • FORAGE/TMR ≈ 100% Nut → ~+20% growth boost
    • Silage ≈ 84% Nut → ~+7%
    • Dry grass/hay ≈ 71% Nut → ~3–4% slower than base
      (All before maturity taper; young stock respond more than heavy stock.)
  • Stage-aware, taper-honest: Calves & yearlings gain fast; steers/bulls taper as they approach mature weight.

  • Condition (slow drift): Sustained good feeding nudges a small long-term bonus; skimping nudges down. Subtle, not punishing.

  • Clear feedback: Live Nut %, ADG, ADG× in overlay/console so you can A/B a feed change and see results quickly.

  • Map-friendly: Works with vanilla-style husbandries; no exotic items or UI required. Safe to add/remove.

Quick Start (5–10 minutes)

  1. Pick a barn → feed FORAGE/TMR only for a few in-game minutes → watch Nut ~100%, ADG rise, ADG× ≈ 1.20.
  2. Swap to silage only → Nut ~84%, ADG dips (ADG× ≈ 1.07).
  3. Swap to dry grass only → Nut ~71%, ADG dips further (ADG× ≈ 0.96–0.97).

Console Tools (optional, but awesome)

  • pnShowEffects — one line per barn (Nut, ADG×, Cond, ADG).
  • pnShowEffects stages — per-stage breakdown under each barn.
  • pnBeat <index> — force a PN tick to see immediate per-stage output after changing feed.
  • pnInspectTrough <index> — show supported feed types & current levels (great for map sanity checks).

Tip: Run pnDumpHusbandries to see indices for your barns.

What’s in vs. not (alpha honesty)

  • ✅ Nutrition → growth by stage, with maturity taper and long-term condition.
  • ✅ Clear debugging/inspection commands (ASCII-only output; no font warnings).
  • ➖ FORAGE is a single bucket for now (we don’t parse mix recipes yet).
  • ➖ Milk multiplier exists internally; wider UI/output hookup comes next.

Install / Safety

  • Drop the ZIP into your FS25 mods folder. No save conversion; remove anytime (you’ll just lose PN effects when removed).

Feedback

If something feels off (e.g., Nut stuck high/low, a barn doesn’t change):

  1. Run pnInspectTrough <index> and pnBeat <index>.
  2. Paste both outputs with your map/mod list in a GitHub issue.
    We’ll tune fast—this alpha is about proving gameplay impact and smoothing edges.

Enjoy—and feed with intent. 🐄🌾