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v2.0.0

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@SimNine SimNine released this 06 Apr 03:02
· 15 commits to master since this release

2018/05/05
Game code separation, singleplayer reintroduction

  • Separated and modularized Server class and server logic:
    • Server is now included by default in the client
    • A local instance of Server is created when the client opens a singleplayer game
  • Added MSGTYPE_CHAT, which fills the entire contents of the message (including other fields), with text
  • Separated CommandProcessor from Server
  • Commands sent from external clients are now echoed back their responses
  • Singleplayer is now functional again