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…c" (ArchipelagoMW#3915) * Fix playthrough * oops * oops 2 * I don't like this * that should do it * Update BaseClasses.py Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> * Update BaseClasses.py --------- Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
…ndlers (ArchipelagoMW#4888) * calc relevant components before opening the launcher app so it can be skipped for text client only uri launches * generically passthrough the url arg * Apply suggestions from code review Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com> * flip if not else * Update Launcher.py * pluralize --------- Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
* The Messenger: more generous portal validation * remove the while and just go for 20 attempts. hopefully that's enough
…ons (ArchipelagoMW#4993) Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
…bit (ArchipelagoMW#4782) * refactor filler item creation for Raft, implement get_filler_item_name * wrong indent * Update worlds/raft/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
…4730) * Add the shimmy modifier hack. * Update the Increase Shimmy Speed option description. --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
* Add descriptions to components * Adhere to style guide * Tweak BHC wording * Trim Open Patch description * Update text client description for consistency Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Remove newlines --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update OOT Guides * Minor update per review
…_item_appearances` (ArchipelagoMW#5051)
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
…ab Access (ArchipelagoMW#4784) Co-authored-by: sgrunt <sgrunt1987@gmail.com>
…ipelagoMW#4831) Co-authored-by: sgrunt <sgrunt1987@gmail.com>
- Cleans up a few missed references in the setup guide. - Refactors Options class to use metaclass and decorators to enforce friendly limits on multiple levels. - Templates generated from the website, even ones with `random` should not fail generation because the website will only allow values inside the friendly limits. - _Uploaded_ yamls to the website with `random`, should also now respect friendly limits without the need for `random-range` shenanigans. - _Uploaded_ yamls to the website, or yamls that are used to generate locally, that have hard-defined values outside the friendly limits, will be clamped/dragged/massaged into those limits (with logged warnings). - Removed an early completion goal that was playing havoc with fill. Not enough people seem to use this goal, so its loss will not be mourned.
…rchipelagoMW#4631) Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
ArchipelagoMW#5058) * move to playercontainer * moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions * give oot a patch_file_ending as well
The `Behind Rocks` and `Pickaxe Hard Cave` Entrances require being able to reach the `Cut Content` region, but no indirect conditions were being registered for this region. The `set_lfod_self_obtained_items_rules` function was also using a `world` parameter that was actually expecting a `MultiWorld` instance, so I have renamed it for clarity and updated the function to use `world.get_entrance()` rather than `multiworld.get_entrance()`. Much of the rest of the file passes `MultiWorld` instances to `world` parameters, but fixing all of these is out of the scope of the changes in this patch, so has not been included.
A couple of Entrance access rules were checking for being able to reach a Location, but a Location first checks for being able to reach its parent Region, so it needs to be registered that access to that parent Region can give access to the Entrance.
The client does not depend on Animation Frame anymore, so it can be backgrounded.
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
…W#5276) --------- Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com> Co-authored-by: qwint <qwint.42@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
* convert ladxr section to markdown, other adjustments make links clickable crow icon -> open tracker adjust for removed sprite sheets some adjustments in ladxr section for differences in the ap version: we don't have a casual logic we don't have stealing options * fix link, and another correction
…ipelagoMW#5300) * Update options api.md * o -> O
…5297) * Make `use_cache` optional * Pass all kwargs
- Update Dockerfile to specify "setuptools<81" - Modify ModuleUpdate.py to install setuptools with version constraint
…ent future breakage (ArchipelagoMW#5318)
* WebHost: redirect old tutorials to new URL * WebHost: make comment in tutorial_redirect more accurate
* update setup guide * Update worlds/kh2/docs/setup_en.md Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> * Update worlds/kh2/docs/setup_en.md Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update en_Kingdom Hearts 2.md --------- Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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