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Releases: Sinan-Karakaya/DQ8-Recompiled

DQ8Recomp 3e74da6

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@github-actions github-actions released this 11 Oct 15:44

Built from 3e74da6 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-3e74da6-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-3e74da6-macOS-x86_64.zip
Windows DQ8Recomp-3e74da6-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-3e74da6-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-3e74da6-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-3e74da6-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

Full Changelog: 3250957...3e74da6

DQ8Recomp 3250957

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@github-actions github-actions released this 10 Oct 10:52

Built from 3250957 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-3250957-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-3250957-macOS-x86_64.zip
Windows DQ8Recomp-3250957-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-3250957-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-3250957-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-3250957-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

Full Changelog: 3614534...3250957

DQ8Recomp 5e95242

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@github-actions github-actions released this 10 Oct 00:11
5e95242

Built from 5e95242 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-5e95242-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-5e95242-macOS-x86_64.zip
Windows DQ8Recomp-5e95242-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-5e95242-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-5e95242-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-5e95242-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

Full Changelog: 566bb7f...5e95242

DQ8Recomp e3e4beb

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@github-actions github-actions released this 09 Oct 10:40
e3e4beb

Built from e3e4beb on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-e3e4beb-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-e3e4beb-macOS-x86_64.zip
Windows DQ8Recomp-e3e4beb-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-e3e4beb-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-e3e4beb-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-e3e4beb-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

Full Changelog: c136eba...e3e4beb

DQ8Recomp c136eba

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@github-actions github-actions released this 09 Oct 09:13
c136eba

Built from c136eba on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-c136eba-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-c136eba-macOS-x86_64.zip
Windows DQ8Recomp-c136eba-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-c136eba-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-c136eba-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-c136eba-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

  • Build and play under a Windows user folder whose name is not ASCII by @Sinan-Karakaya in #48

Full Changelog: 6f3e377...c136eba

DQ8Recomp 6f3e377

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@github-actions github-actions released this 09 Oct 08:12
6f3e377

Built from 6f3e377 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-6f3e377-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-6f3e377-macOS-x86_64.zip
Windows DQ8Recomp-6f3e377-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-6f3e377-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-6f3e377-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-6f3e377-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

  • Build on CPUs without AVX2, and archive the corpus faster with Visual Studio by @Sinan-Karakaya in #47

Full Changelog: 5a2c4ca...6f3e377

DQ8Recomp 5a2c4ca

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@github-actions github-actions released this 09 Oct 06:43
5a2c4ca

Built from 5a2c4ca on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-5a2c4ca-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-5a2c4ca-macOS-x86_64.zip
Windows DQ8Recomp-5a2c4ca-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-5a2c4ca-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-5a2c4ca-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-5a2c4ca-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

  • Let Windows builds decode movies with the runtime's own FFmpeg by @Sinan-Karakaya in #44

Full Changelog: 3163ff2...5a2c4ca

DQ8Recomp 566bb7f

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@github-actions github-actions released this 09 Oct 22:43
566bb7f

Built from 566bb7f on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-566bb7f-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-566bb7f-macOS-x86_64.zip
Windows DQ8Recomp-566bb7f-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-566bb7f-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-566bb7f-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-566bb7f-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

  • Link in seconds, sign Python and ship the recompiler on Windows by @Sinan-Karakaya in #53

Full Changelog: e3e4beb...566bb7f

DQ8Recomp 3163ff2

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@github-actions github-actions released this 09 Oct 01:08
3163ff2

Built from 3163ff2 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-3163ff2-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-3163ff2-macOS-x86_64.zip
Windows DQ8Recomp-3163ff2-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-3163ff2-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-3163ff2-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-3163ff2-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

  • Build and link the game with Visual Studio on Windows, from any folder by @Sinan-Karakaya in #42

Full Changelog: 9b812da...3163ff2

DQ8Recomp 3614534

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@github-actions github-actions released this 08 Oct 12:17
3614534

Built from 3614534 on main.

These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).

Your computer Download
Mac with Apple silicon DQ8Recomp-3614534-macOS-arm64.zip
Mac with an Intel processor DQ8Recomp-3614534-macOS-x86_64.zip
Windows DQ8Recomp-3614534-Windows-x86_64.zip
Linux on x86-64 DQ8Recomp-3614534-Linux-x86_64.tar.gz
Linux on ARM64 DQ8Recomp-3614534-Linux-arm64.tar.gz
  1. Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or dq8-launcher on Windows and Linux.
  2. Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
  3. Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
  4. Press Play.

macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.

Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.

Also attached:

  • DQ8Recomp-3614534-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.
  • ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.
  • SHA256SUMS.txt: the SHA-256 of every file.

Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.

What's Changed

Full Changelog: 11c83a5...3614534