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Releases: Sinan-Karakaya/DQ8-Recompiled
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DQ8Recomp 3e74da6
Built from 3e74da6 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-3e74da6-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-3e74da6-macOS-x86_64.zip |
| Windows | DQ8Recomp-3e74da6-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-3e74da6-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-3e74da6-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-3e74da6-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Fix movie speed and sound on Windows by @Sinan-Karakaya in #58
Full Changelog: 3250957...3e74da6
DQ8Recomp 3250957
Built from 3250957 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-3250957-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-3250957-macOS-x86_64.zip |
| Windows | DQ8Recomp-3250957-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-3250957-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-3250957-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-3250957-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Make the launcher's log selectable, and one click from a bug report by @Sinan-Karakaya in #35
- Get Windows builds past Build the recompiler and Translate the game by @Sinan-Karakaya in #40
- Build and link the game with Visual Studio on Windows, from any folder by @Sinan-Karakaya in #42
- Let Windows builds decode movies with the runtime's own FFmpeg by @Sinan-Karakaya in #44
- Build on CPUs without AVX2, and archive the corpus faster with Visual Studio by @Sinan-Karakaya in #47
- Build and play under a Windows user folder whose name is not ASCII by @Sinan-Karakaya in #48
- Keep callbacks off the main thread's stack by @Sinan-Karakaya in #49
- Link in seconds, sign Python and ship the recompiler on Windows by @Sinan-Karakaya in #53
- Update PS2Recomp to compile long VU1 routines in chunks by @Sinan-Karakaya in #55
- Update PS2Recomp to its main branch by @Sinan-Karakaya in #56
Full Changelog: 3614534...3250957
DQ8Recomp 5e95242
Built from 5e95242 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-5e95242-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-5e95242-macOS-x86_64.zip |
| Windows | DQ8Recomp-5e95242-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-5e95242-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-5e95242-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-5e95242-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Update PS2Recomp to compile long VU1 routines in chunks by @Sinan-Karakaya in #55
Full Changelog: 566bb7f...5e95242
DQ8Recomp e3e4beb
Built from e3e4beb on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-e3e4beb-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-e3e4beb-macOS-x86_64.zip |
| Windows | DQ8Recomp-e3e4beb-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-e3e4beb-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-e3e4beb-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-e3e4beb-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Keep callbacks off the main thread's stack by @Sinan-Karakaya in #49
Full Changelog: c136eba...e3e4beb
DQ8Recomp c136eba
Built from c136eba on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-c136eba-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-c136eba-macOS-x86_64.zip |
| Windows | DQ8Recomp-c136eba-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-c136eba-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-c136eba-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-c136eba-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Build and play under a Windows user folder whose name is not ASCII by @Sinan-Karakaya in #48
Full Changelog: 6f3e377...c136eba
DQ8Recomp 6f3e377
Built from 6f3e377 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-6f3e377-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-6f3e377-macOS-x86_64.zip |
| Windows | DQ8Recomp-6f3e377-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-6f3e377-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-6f3e377-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-6f3e377-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Build on CPUs without AVX2, and archive the corpus faster with Visual Studio by @Sinan-Karakaya in #47
Full Changelog: 5a2c4ca...6f3e377
DQ8Recomp 5a2c4ca
Built from 5a2c4ca on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-5a2c4ca-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-5a2c4ca-macOS-x86_64.zip |
| Windows | DQ8Recomp-5a2c4ca-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-5a2c4ca-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-5a2c4ca-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-5a2c4ca-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Let Windows builds decode movies with the runtime's own FFmpeg by @Sinan-Karakaya in #44
Full Changelog: 3163ff2...5a2c4ca
DQ8Recomp 566bb7f
Built from 566bb7f on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-566bb7f-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-566bb7f-macOS-x86_64.zip |
| Windows | DQ8Recomp-566bb7f-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-566bb7f-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-566bb7f-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-566bb7f-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Link in seconds, sign Python and ship the recompiler on Windows by @Sinan-Karakaya in #53
Full Changelog: e3e4beb...566bb7f
DQ8Recomp 3163ff2
Built from 3163ff2 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-3163ff2-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-3163ff2-macOS-x86_64.zip |
| Windows | DQ8Recomp-3163ff2-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-3163ff2-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-3163ff2-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-3163ff2-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Build and link the game with Visual Studio on Windows, from any folder by @Sinan-Karakaya in #42
Full Changelog: 9b812da...3163ff2
DQ8Recomp 3614534
Built from 3614534 on main.
These downloads build Dragon Quest VIII from your own disc: the launcher translates and compiles the game on your computer, and nothing from the game is in them. You need a disc image of the North American release (SLUS-21207).
| Your computer | Download |
|---|---|
| Mac with Apple silicon | DQ8Recomp-3614534-macOS-arm64.zip |
| Mac with an Intel processor | DQ8Recomp-3614534-macOS-x86_64.zip |
| Windows | DQ8Recomp-3614534-Windows-x86_64.zip |
| Linux on x86-64 | DQ8Recomp-3614534-Linux-x86_64.tar.gz |
| Linux on ARM64 | DQ8Recomp-3614534-Linux-arm64.tar.gz |
- Unpack it (on Windows, right-click it and choose Extract All) and open DQ8Recomp Launcher, or
dq8-launcheron Windows and Linux. - Drop your disc image on its window and go through its pages with Continue. If something is missing, such as a C++ compiler, Install for me installs it.
- Press Start building. The first build takes about ten minutes on a recent computer, longer with fewer cores; later ones only redo what changed.
- Press Play.
macOS blocks the app the first time, because it isn't signed yet. Open Terminal, type xattr -dr com.apple.quarantine (with the space at the end), drag DQ8Recomp Launcher onto the Terminal window, and press Return. That unblocks the app and the tools inside it. Then double-click the app.
Windows may warn about an unrecognized app: choose More info, then Run anyway. The build downloads FFmpeg once, so it needs an internet connection.
Also attached:
DQ8Recomp-3614534-source.tar.gz: the source with its submodules, which GitHub's own source archives leave out.ffmpeg-7.1.5.tar.xz: the source of the FFmpeg libraries in the macOS and Linux downloads, under the LGPL 2.1.SHA256SUMS.txt: the SHA-256 of every file.
Each download lists the other projects it carries, with their licenses, in payload/licenses. On macOS that folder is inside the app.
What's Changed
- Put the download-and-play steps first in the README by @Sinan-Karakaya in #34
Full Changelog: 11c83a5...3614534