Document the launcher, its releases, and llvm-ar as optional on macOS For DQ8-Recompiled #33, which brings the launcher to main: where it is, how to build and start it from a checkout, where a game it started keeps its log and memory cards, and what CI and the Release workflow do with it: each push to main publishes a release named by the commit's short hash. Without llvm-ar, configure now archives the generated corpus in parts for Apple's ar. Push once #33 has merged.
Document sound and the 30 FPS field Covers the native IOP sound drivers, whole-program VU compilation and its recording workflow, the renderer's in-stream snapshots and GPU-built 8-bit textures, and the tests and checks that go with them. To publish once the sound and performance pull requests are merged.
Document runtime CI build limit
Describe parallel runtime and graphics CI jobs
Document automatic builds and authored CI coverage
Document CI scope and runner usage controls
Add user and developer documentation