SemaTor 1.1.230 - Mega Lo Mania + Zak oh my
SemaTor 1.1.230
Changes since 1.1.227, bringing together the 228–230 development builds.
Mega lo Mania gets a Command Centre
- New in-game companion panel with island information, player portraits, sector ownership, population, armies and tech levels. Keep it beside the game, include it inside an expanded bezel, or switch it off.
- Resource names and icons, local stockpiles, island totals, mining progress, research names and design costs make planning easier. Stockpiles remain local to each tower; an island total is a reference, not a shared pool.
- Difficulty presets and custom AI timing, starting-men options, reaction speed, personality controls and autopilot. Enemy details stay behind a spoiler toggle.
- Event and speech logs help you follow the action. Panel portraits and player colours have been corrected.
- Added support and startup fixes for the English Pompey Pirates edition, plus corrected mouse input for player selection and island setup.
Music, effects and speech together
- Mega lo Mania can play music, sound effects and voices simultaneously through separate players, with an individual volume and on/off control for each.
- Faster speech loading for supported original and Pompey editions, and fixes for speech interrupt timing that could cause broken or rapid playback.
- The supported original edition also offers clean/stereo title music and selected English interface text. Options vary by edition; Pompey skips that title sequence and already uses English voices. Stereo title music does not mean stereo gameplay audio.
- Fixed startup audio-clock handover and excessive audio-queue resets. Continuous sample-rate conversion improves playback at slow and accelerated game speeds, with a short buffer to absorb scheduling jitter. PAL ORIGINAL gives normal timing and pitch; turbo still speeds up the sound.
Zak McKracken feels better to control
- A responsive host-drawn pointer moves independently of the game's update rate.
- Widescreen scenery accepts mouse clicks, with native, 16:9 and 21:9 views available.
- Fixed cursor drawing after screen-page changes and added a steady-cursor option.
- Per-game crop handling keeps Zak's picture stable without changing the global auto-crop setting.
A tidier Enhanced library
- Compilation menus no longer appear as unrelated enhanced games. Compilations explicitly linked to a supported title remain available as sources under that title.
- Improved compilation recognition and removal of stale profile hints from cached entries, including the reported Vectronix releases.
Desktop public builds are available for Windows x64 and Linux x86-64. Features depend on the game and disk edition; complete campaigns and every hardware configuration have not been tested. Keep your Games, Media and User folders when updating. No game disks or TOS ROM are included.