CMPCodeDatabase v1.02a
Added fix in v1.02a
Fixed if all [MOD] had <> Box Notes. the program would not see that it had MODs ,
Now it sees them as mods
Added
- New note rules (implemented)
{...} alone on a line → Game Note (See Info only)
!..:{...} → Group Note (right-click → Show Note)
+...{...} → Basic Note (Show Note + shows -N-)
+...{{...}} → Popup Note (gates actions + Show Note + shows -N-)
- POPUP NOTE
Notes {{...}} Will Force to open if u attempt to mod or move the code to the collector.
Use for Important Must Read Notes .. {...} dont do pop ups but wont be forced to read .
- MOD BOX DISPLAY NAME
(labels in angle brackets)
Tags like [Item<HP>] or [Amount:...:HEX:BIG<Test>]:
If a [MOD] has this <..> inside it will display at the top of the box what you have put inside the <...>
Used for if u want to give a name to a group of mods.