v0.5.4
v0.5.4
Released 10 August 2026
A release for large libraries. Add games now has filters, the Linux agent finds your Steam-store
games instead of pretending they don't exist, and the console's game list scrolls on its own so
picking a game no longer scrolls its settings off the screen.
Nothing about how saves sync has changed, and no save data is touched by upgrading.
Before you upgrade
- The agents carry this release. Update them first. The console redeploy brings the scrolling
fix, the updated Help and these notes — worth doing, but it can follow whenever it suits you. - On Steam Deck, download the newer tarball and re-run
install.sh. Windows agents update themselves
once the installer is uploaded in Config → Agent Updates. - No database changes. Downgrading the container is a clean rollback.
Added
-
Filters in Add games. A row of chips above the list: Suggested, All, Steam,
Added to Steam, Heroic, and Needs path. Each shows how many games it holds, and a
filter with nothing in it is not shown at all — so the row reflects the machine you are on.Suggested is the view you already had, now named: everything except the games Steam Cloud
already backs up. The difference is that All is one click away.Needs path is the one worth knowing about if you have a lot of games. It gathers every game
SaveLocker could not find a save folder for — the ones that need you to pick a folder before they
can be enrolled — instead of leaving you to spot them scattered down a list of two hundred. -
Heroic games can be filtered by store. With the Heroic filter on, a second row appears for
Epic, GOG, Amazon, Sideloaded and Other. It only appears when you actually have
games from more than one store, since narrowing to your only store narrows nothing. -
The same filters in Game Mode. The Steam Deck's gamepad app gets the same row, minus the store
breakdown. This is where it matters most — a long list is far worse with a thumbstick than with a
mouse. -
Steam-store games are now found on Linux and Steam Deck. They were previously not scanned at
all, on the grounds that Steam Cloud already covers them. That reasoning still holds for the
default view, and they stay out of it — but they are now reachable through the Steam filter.This matters for the games it left stranded: not every Steam title opts into Steam Cloud, and some
people want their own copy of a save regardless. Previously there was no way to reach those at all
on a Deck, and no way to tell that from a game SaveLocker had simply failed to find. Windows has
always worked this way; Linux now matches it.
Fixed
-
The console's game list scrolls by itself. With more than a screenful of games, picking one
from the bottom of the list used to leave its settings off the top of the page, so you scrolled
back up to read them. The list and the game's details are now separate panes that scroll
independently, and the page itself no longer scrolls at all. -
Proton and the Steam runtimes are no longer listed as games. On a Steam Deck, Proton 9.0,
10.0, 11.0, Proton Hotfix and Steam Linux Runtime showed up in Add games as though
they were titles you could sync. They are recognised as compatibility tools now, by what they
contain rather than by a list of known versions — so next year's Proton will not come back.
Known issues
-
Emulator saves are not detected. RetroArch, Dolphin, PCSX2 and friends keep their saves in
their own folders, which the community game manifest does not describe, so nothing finds them
automatically. You can still add them by hand with Set save folder. Proper support is planned,
and will come with an Emulator filter of its own. -
Native Linux games are still not supported, through Heroic or Steam. Only Windows titles
running under Wine or Proton — a Proton save is a Windows save, which is what lets a Deck and a
Windows PC share one. -
A few older games whose saves sit loose in the install folder still need their folder set by hand,
as described in v0.5.3. So do very recent releases missing from the community manifest.