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Releases: Slayer366/pacman
Release list
0.7.2
Update source to 0.9.4 while retaining SDL1 code from 0.7.0. This is because updating the window surface using SDL2 causes the display to be in a fixed resolution that cannot and will not be scaled to different screen sizes. Keeping the old SDL1 code while using the sdl12-compat wrapper allows for scaling a fixed resolution to any display making it easier to port it to handheld devices such as Anbernic, Powkiddy, TrimUI, etc..
0.7.1
Update source to 0.9.0 while retaining SDL1 code from 0.7.0. This is because updating the window surface using SDL2 causes the display to be in a fixed resolution that cannot and will not be scaled to different screen sizes. Keeping the old SDL1 code while using the sdl12-compat wrapper allows for scaling a fixed resolution to any display making it easier to port it to handheld devices such as Anbernic, Powkiddy, TrimUI, etc..