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Environmental System

Sleys edited this page Jul 29, 2026 · 3 revisions

Entities can passively gain elements from their surroundings. This system is optional and toggleable via Configuration.

Source Element
Water, rain 💧 Aqua
Lava, fire 🔥 Ignis
Underground / desert 🌍 Terra
Snow / cold ❄️ Frost
Lightning ⚡ Volt

Environmental sources can also trigger reactions on their own, dealing reduced damage compared to combat-triggered reactions. If the environment triggers a reaction on the player, the resulting damage scales up with world difficulty.


See also: Elements · Configuration

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