This repository was archived by the owner on Jul 13, 2026. It is now read-only.
Restructure Engine v1.6.0
- Added all the new songs and features of FNF v0.5.1
- In the Freeplay menu, songs that have different names on different difficulties will now show the correct name for the current difficulty
- Erect remixes now have the correct names
- Mods can now optionally specify the filenames of the scripts to use for the story and freeplay menus
- The "Character Switch" event will now cause character scripts to trigger a "destroy" function before the character is switched
- The "Stage Switch" event will now cause stage scripts to trigger a "destroy" function before the stage is switched
- In the Chart Editor, the chart can be playtested by pressing Ctrl + T (From the start) or Ctrl + Shift + T (From the strumline's current position)
- Songs can now have a separate metadata file for storing information that's shared between difficulties
- For songs using the old BPM change format, the BPM changes will now take sections' lengthInSteps into account
- Fixed the dialogue box briefly playing the default text sound when it first appears
- Fixed the animation ghost in the Character Editor sometimes having the wrong offset
- Fixed a softlock that could happen when opening a popup window while a dropdown menu was active
- Fixed a crash caused by the Freeplay sandbox