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This repository was archived by the owner on Jul 13, 2026. It is now read-only.

Restructure Engine v1.6.0

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@SlightlySimple SlightlySimple released this 05 Oct 19:56
· 13 commits to main since this release
  • Added all the new songs and features of FNF v0.5.1
  • In the Freeplay menu, songs that have different names on different difficulties will now show the correct name for the current difficulty
  • Erect remixes now have the correct names
  • Mods can now optionally specify the filenames of the scripts to use for the story and freeplay menus
  • The "Character Switch" event will now cause character scripts to trigger a "destroy" function before the character is switched
  • The "Stage Switch" event will now cause stage scripts to trigger a "destroy" function before the stage is switched
  • In the Chart Editor, the chart can be playtested by pressing Ctrl + T (From the start) or Ctrl + Shift + T (From the strumline's current position)
  • Songs can now have a separate metadata file for storing information that's shared between difficulties
  • For songs using the old BPM change format, the BPM changes will now take sections' lengthInSteps into account
  • Fixed the dialogue box briefly playing the default text sound when it first appears
  • Fixed the animation ghost in the Character Editor sometimes having the wrong offset
  • Fixed a softlock that could happen when opening a popup window while a dropdown menu was active
  • Fixed a crash caused by the Freeplay sandbox