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This repository was archived by the owner on Jul 13, 2026. It is now read-only.

Restructure Engine v1.6.3

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@SlightlySimple SlightlySimple released this 01 Dec 18:30
· 9 commits to main since this release
  • Added "FlxSkewedSprite" to Hscript
  • Added "FlxTweenType" to Hscript
  • Added the "noteHitPre", "sustainHitPre", "noteMissedPre", and "sustainMissedPre", callbacks to HScript, which trigger at the same time as their non-Pre counterparts only earlier so the note's singers or animations can be changed last minute
  • In the Stage Editor, "tiled" objects can now specify how far apart the tiles are
  • In the Stage Editor, "tiled" objects can now be given a starting velocity
  • Added a "Clear Autosaves" button to the Chart Editor's "File" menu
  • Psych Engine characters that have the "flip_x" property set to "true" are now considered to be facing left by default
  • Fixed ABot's facing parameter not being set to "center"
  • Fixed some intentionally empty text objects in the Freeplay Sandbox rarely displaying text
  • Fixed "tiled" objects in the Stage Editor not updating when "Tile X" or "Tile Y" were changed