This repository was archived by the owner on Jul 13, 2026. It is now read-only.
Restructure Engine v1.7.0
- Added all the new songs and features of FNF v0.6.2
- Reverted all Week 6 character formats to their .xml/.png versions
- The song list in the Story Menu will now shrink itself vertically if it extends below the screen
- Stages can now have shaders, which can be assigned selectively to characters and pieces in the stage
- Added a Character Position Panel to the Character Editor that gives the character's exact position in it's current slot in the preview stage
- Added a "Flip Override" setting to characters. When a character has a "Flip Override" character, any time they're in a slot that flips them (i.e. a character facing right in the player's slot) they will use the "Flip Override" character instead
- The graphics for note splashes, rating popups, and new characters in the "Character Switch" event are now cached more thoroughly
- Song events now use Event Managers which allow them to be called directly
- Song script IDs are now stored in an array which is used to call them
- Fixed the train in the "Philly (Train) [Erect]" stage not moving
- Fixed a crash in the Story and Freeplay menus related to the "content" folder in packages
- Fixed "Paths.listFiles" not looking for the "content" folder in packages
- Fixed certain submenus in the editors disappearing on lower framerates upon using Add/Remove/similar functionalities