This repository was archived by the owner on Jul 13, 2026. It is now read-only.
Restructure Engine v1.7.2
- Added the tweaks and graphics from FNF v0.6.4
- The Stress (Pico Mix) cutscene is now rendered in-game
- Charts can now be converted from Codename Engine
- Added a "Merge Section" button to the Chart Editor
- The font data used by "Alphabet" is now stored in external json files, meaning new font data can be added by mods
- Character scripts now have a "playAnim" function which triggers whenever the associated character plays an animation
- Removed "cutsceneGroup" and "cutsceneGroupFront" from the "Tankman Battlefield" stage as their purpose is long-since obsolete
- Fixed an issue where some .sm files having invalid offsets
- Fixed mouse position not properly being detected when changing a color option in-game