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This repository was archived by the owner on Jul 13, 2026. It is now read-only.

Restructure Engine v1.7.2

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@SlightlySimple SlightlySimple released this 12 May 17:24
· 5 commits to main since this release
  • Added the tweaks and graphics from FNF v0.6.4
  • The Stress (Pico Mix) cutscene is now rendered in-game
  • Charts can now be converted from Codename Engine
  • Added a "Merge Section" button to the Chart Editor
  • The font data used by "Alphabet" is now stored in external json files, meaning new font data can be added by mods
  • Character scripts now have a "playAnim" function which triggers whenever the associated character plays an animation
  • Removed "cutsceneGroup" and "cutsceneGroupFront" from the "Tankman Battlefield" stage as their purpose is long-since obsolete
  • Fixed an issue where some .sm files having invalid offsets
  • Fixed mouse position not properly being detected when changing a color option in-game