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Strike Gunner S.T.G Recomp 0.1.1 – First public release

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@SlippyGetBackHere SlippyGetBackHere released this 16 Oct 02:59
· 17 commits to main since this release

A native PC version of Strike Gunner S.T.G (SNES, 1992), built by recompiling the game's code. This is the first public release — if anything looks, sounds or plays differently from the console, please let me know.

You need your own copy of the game. This download contains no game data. On first run it builds the game on your PC from your ROM.

Download

strikegunnerstg-0.1.1-windows-x64.zip — Windows 10/11, 64-bit
SHA-256: f0e5a02176d0956cd7772cb8d20a3f1108027ca9f30077ec65c19a00cb7e3b23

What you need

  • A ROM of Strike Gunner S.T.G (USA) — CRC32 d054e288, SHA-256 05f14e6ed3394d9273e2397769a8acf1a9db646be6066e82269521e8eec53562. Other versions are refused.
  • About 2 GB of free disk space.
  • An internet connection on first run, if the build tools (cmake-clang-v1) aren't already on your PC. They are downloaded once.

Getting started

  1. Unzip into a folder of its own and run StrikeGunnerSTGSNESRecomp.exe.
  2. Pick your ROM, then click Generate & rebuild.
  3. A console window builds the game (a few minutes). The launcher then reopens with a Play button.

Windows may warn about an unknown publisher; the release isn't signed.

Full guide — controls, two-player setup, options, rewind and save states: PLAYING.md

What's in 0.1.1

  • The whole game, intro to ending credits, single and two-player
  • Save states, and rewind (F12) in quarter-second steps up to 25 seconds back
  • Authentic slowdown by default; ReduceSlowdown in strikegunner.ini removes it
  • AudioDeclick (on by default) softens the game's own sound pops

Known issues

  • Some sound effects pop. The original game does this too.
  • Slowdown in busy scenes is the original game's.
  • Two-player hasn't been played through to the end yet.

Reporting problems

Open an issue with what happened, where, and build\last_run_report.json from that session (edit out your ROM's file path if you like). Please don't attach save states publicly: they contain data from the game.

Non-commercial use only (PolyForm Noncommercial 1.0.0). Strike Gunner S.T.G is © 1992 Athena / VAP; this project is not affiliated with them or Nintendo.