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Custom music
A new optional mod on the launcher's Mods page (off by default): play your own music instead of the game's. Sound effects are unchanged.
- Turn it on and play once: a
musicfolder appears next to the game (build\music) with a folder for each piece of music: title, weapon select, each of the 8 stages, boss (or a boss for one stage), stage clear, game over and the ending, plusanyfor every folder left empty. You can pick a different folder on the Mods page. - Formats: WAV, MP3, OGG, FLAC and MSU-1
.pcmtracks. - Seamless loops: name a pair
Song.intro.ogg+Song.loop.ogg; loop points in WAV and MSU-1 files are used too. - Settings: songs in order or at random, loop or move on, volume, keep the original stage clear and game over jingles, and loudness matching to the game's own music.
- Now Playing: the song's name at the bottom of the screen (centre or right), with its own on/off switch. Long names wrap onto a second line.
- Skip key: N by default.
- Music fades briefly when it changes. Save states and rewind keep the same song playing from where it was.
With the mod off, the game is unchanged. Save states from 0.1.x load as before.
See PLAYING.md for details. When reporting a problem, say which mods were on.
Download: strikegunnerstg-0.2.0-windows-x64.zip
SHA-256 89b75adb99a189af5ee416137205be8efacef8734ac186d4deb2ce3b49666d1e
You need your own copy of Strike Gunner S.T.G (USA). The download contains no game data.