Releases
1.20.1-0.1.4
[1.20.1] - 0.1.4 - Iron Golem Flower Gift
Compare
Sorry, something went wrong.
No results found
[1.20.1] - 0.1.4 - 01.12.2025
Added
Iron Golem Flower Gift (Backport from 1.21.10)
Flower Offering : Iron Golems can now offer flowers to Copper Golems (like they do to Villagers)
5-Second Timer : Iron Golem looks at Copper Golem for 5 seconds before giving the flower
Antenna Display : Poppy is displayed on the Copper Golem's antenna
Shear Removal : Use shears on the Copper Golem to remove the flower
Guaranteed Drop : Flower drops when Copper Golem dies
Copper Door (Backport from 1.21.10)
All 8 Variants : Copper Door, Exposed, Weathered, Oxidized + Waxed versions
Synchronized Oxidation : Both door halves oxidize together (only lower half triggers weathering)
Hand-Openable : Unlike iron doors, copper doors can be opened by hand
Custom Sounds : Unique copper door open/close sounds (ported from 1.21.10)
Waxing/Scraping : Use honeycomb to wax, axe to scrape (same as other copper blocks)
Natural Oxidation : Unwaxed variants oxidize over time
Recipes :
Crafting recipe (6 copper ingots in door pattern = 3 doors)
Waxing recipes with honeycomb
Stonecutting recipes
Tags : Added to mineable/pickaxe, needs_stone_tool, and doors tag
Creative Tab : Appears after Copper Bars in Building Blocks tab (following 1.21.10 order)
Chiseled Copper (Backport from 1.21.10)
All 8 Variants : Chiseled Copper, Exposed, Weathered, Oxidized + Waxed versions
Decorative Block : Crafted from copper blocks for building
Waxing/Scraping : Use honeycomb to wax, axe to scrape (same as other copper blocks)
Natural Oxidation : Unwaxed variants oxidize over time
Sounds : Uses standard copper block sounds
Recipes :
Crafting recipe (4 cut copper slabs in 2x2 pattern = 4 chiseled copper)
Waxing recipes with honeycomb
Stonecutting recipes (1 copper block = 4 chiseled copper)
Tags : Added to mineable/pickaxe and needs_stone_tool
Creative Tab : Appears after Copper Block, before Copper Grate (following 1.21.10 order)
Copper Grate (Backport from 1.21.10)
All 8 Variants : Copper Grate, Exposed, Weathered, Oxidized + Waxed versions
Transparent Block : Uses CUTOUT render type for see-through grate texture
Waterlogging Support : Can be placed in water
Waxing/Scraping : Use honeycomb to wax, axe to scrape (same as other copper blocks)
Natural Oxidation : Unwaxed variants oxidize over time
Sounds : Orginal copper grate break, step, place, hit, fall sounds
Recipes :
Crafting recipe (4 copper blocks in cross pattern = 4 grates)
Waxing recipes with honeycomb
Stonecutting recipes (1 copper block = 4 grates)
Tags : Added to mineable/pickaxe and needs_stone_tool
Creative Tab : Appears after Copper Chain in Building Blocks tab
Copper Bulb (Backport from 1.21.10)
All 8 Variants : Copper Bulb, Exposed, Weathered, Oxidized + Waxed versions
Redstone T-Flip-Flop Behavior : Toggles light on rising edge of redstone signal
Variable Light Levels by Oxidation :
Copper Bulb: 15 (full brightness)
Exposed: 12
Weathered: 8
Oxidized: 4
Comparator Output : 15 when lit, 0 when not
Powered Indicator : Red dot shows when block receives redstone signal
Waxing/Scraping : Use honeycomb to wax, axe to scrape (same as other copper blocks)
Natural Oxidation : Unwaxed variants oxidize over time
Sounds : Turn on/off sounds with proper pitch variation
Recipes : Crafting recipe (copper block + blaze rod + redstone) and waxing recipes
Tags : Added to mineable/pickaxe and needs_stone_tool
Missing Loot Tables
Copper Chain : Added loot tables for all 8 copper chain variants
Copper Bars : Added loot tables for all 8 copper bars variants
Copper Lantern : Added loot tables for all 8 copper lantern variants
Lightning Rod : Added base lightning_rod loot table
Missing Recipes
Pale Oak Shelf : Added recipe with Forge/Fabric load conditions for VanillaBackport compatibility
Config Options
Build Spawning : New config option to enable/disable Copper Golem spawning via copper block + carved pumpkin
Missing Tags
blocks/copper.json : Tag for copper blocks
blocks/copper_chests.json : Tag for copper chest variants
blocks/lightning_rods.json : Tag for lightning rod variants
blocks/wooden_shelves.json : Tag for wooden shelf variants
items/lightning_rods.json : Item tag for lightning rods
items/stripped_pale_oak_log.json : Item tag for VanillaBackport compatibility
Changed
Creative Tab Ordering (Match 1.21.10 Vanilla)
Building Blocks Tab : Restructured to match vanilla 1.21.10 layout
Per oxidation state: Block → Chiseled → Grate → Cut → Stairs → Slab → Bars → Door → Trapdoor → Bulb → Chain
Redstone Tab :
Waxed Copper Bulbs now appear after Target block
Copper Buttons remain after Stone Button
Waxed Lightning Rod after Daylight Detector
Functional Blocks Tab :
Soul Torch → Copper Torch
Soul Lantern → All Copper Lanterns
Iron Chain → All Copper Chains
Redstone Lamp → All Copper Bulbs
Lightning Rod → All Lightning Rod variants
Fixed
Block Mining Tags
needs_stone_tool : Added missing entries for lightning rods, copper lanterns, chains, and trapdoors
mineable/pickaxe : Added copper trapdoors to pickaxe mineable list
mineable/axe : Added pale_oak_shelf (optional) for VanillaBackport compatibility
End Flash Consistency
LightTextureMixin : Synchronized End Flash implementation with 1.21.1 version for identical behavior
Friends and Foes Compatibility
Lightning Rod Oxidation : Fixed conflict with Friends and Foes mod
Lightning Rod now always oxidizes to Copper Age Backport blocks, not F&F blocks
Bypasses static WeatheringCopper maps that F&F overrides
Direct block setting in randomTick() ensures our oxidation chain is used
Added conversion recipe: F&F lightning rods → CAB variants (1:1 crafting)
Config screen now shows informational text explaining the mixin situation
Improved
Config Screen UI
Group Headers : Option groups now display their names as headers above the options
TextBox Control : New multi-line text display for informational messages
Supports paragraph breaks with proper spacing
Dynamic height calculation based on text content
Background extends to cover entire text area
Compatibility Page : Added new page explaining mod compatibility details
Copper Golem Mod Compatibility
Extended container support : Copper Golem now recognizes all containers that extend ChestBlock or BarrelBlock
Supports Woodworks closets, Quark chests, and any other mod that extends vanilla container classes
Previously only recognized exact vanilla chest/barrel blocks by ID
Better detection logic : Changed from state.is(Blocks.CHEST) to instanceof ChestBlock for proper inheritance support
You can’t perform that action at this time.