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Releases: SmileYzn/spread
Releases · SmileYzn/spread
Release list
Stable 0.0.2 Release
Stable 0.0.2 Release
- Added variables to control plugin
Spread Control Settings (Click to expand)
// Activate Plugin
//
// 0 Disabled
// 1 Enabled
//
// Default "1"
sc_active "1"
// Check if the player is on ground to apply fix
//
// 0 Disable Check
// 1 Enable Check
//
// Default "1"
sc_ground_check "1"
// Maximum player speed divisor:
// Checks if the player moves above the speed:
// Formula of this: PLAYER_VELOCITY <= (WEAPON_MAX_SPEED / sc_max_speed)
// Weapons Table: https://wiki.alliedmods.net/CS_Weapons_Information
//
// > 0.0 (Greater than zero activates the check)
//
// Default "2.0"
sc_max_speed "2.0"
// Maximum player punch angle while shotting:
// The first shot always have 0.0 (Zero) of punch angle
// The second shot have other value deppending each weapon
//
// >= 0.0 (Greater than or equal to zero activates the check)
// < 0.0 (Less than zero disables checking)
//
// Default "2.0"
sc_max_punch_angle "2.0"
// Spread value applied when all checks has passed
//
// >= 0.0 (Greater than or equal to zero enables the adjustment)
// < 0.0 (Less than zero disables adjustment)
//
// Default "0.0"
sc_spread "0.0"
// Weapons blocked from spread control fix
//
// To block weapon: Put 1 on weapon position
// To allow weapon: Put 0 on weapon slot
//
// 0 Not Used
// 1 P228
// 2 GLOCK
// 3 SCOUT
// 4 HEGRENADE
// 5 XM1014
// 6 C4
// 7 MAC10
// 8 AUG
// 9 SMOKEGRENADE
// 10 ELITE
// 11 FIVESEVEN
// 12 UMP45
// 13 SG550
// 14 GALIL
// 15 FAMAS
// 16 USP
// 17 GLOCK18
// 18 AWP
// 19 MP5N
// 20 M249
// 21 M3
// 22 M4A1
// 23 TMP
// 24 G3SG1
// 25 FLASHBANG
// 26 DEAGLE
// 27 SG552
// 28 AK47
// 29 KNIFE
// 30 P90
//
// Default "000000000000000000000000000000"
// sc_weapons_block "000000000000000000000000000000"