Changelog:
New Features:
- "Enabled" property for actions. This will determine whether the action is executed when triggered or not. This property can be used for more finely-tuned logic when coordinating interaction (e.g., managing multiple context-specific click triggers on the same object).
- "EnableAction" and "DisableAction" action types to set the above property.
Bug fixes:
- AR button now platform context dependent. Only shows if an AR designated asset appropriate for the current platform is detected. (#490)
- Fixed crash and messaging when an annotation view points at a missing snapshot state.
- Fixed tour step duration/threshold UI and performance issues (#486)
- Duplicate named pingpong-style animations now alternate correctly
- Fixed initial load of non-default shader from scene file
- Per-model 'slicerEnabled' property now functions as expected (hide/show slice) when working in Story
Misc:
- Improved memory management