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0.0.2.3

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@SnatMTE SnatMTE released this 07 Jun 17:36

Version 0.0.2.3

Build: CactbotUI.dll (Release, .NET 10)

Bug Fixes

  • Fixed duplicate alerts - Alerts (e.g. Death notifications) were being displayed twice due to HandleBroadcast processing both text and alarmText/alertText/infoText fields from a single message. Added an early return after processing the text field to prevent duplicates.

  • Fixed blurry game fonts - Game fonts (Axis, Jupiter, TrumpGothic) are raster/bitmap fonts that become blurry when upscaled via ImGui.SetWindowFontScale(). Removed the post-scaling approach and instead bake the font size directly into the font handle at creation time (14f * scale, 16f * scale, 23f * scale). This keeps bitmap fonts at integer pixel sizes for crisp rendering at any scale setting.

    Note: You may want to slightly reduce your AlertFontScale setting since fonts now render at their true configured size rather than being upscaled. For example, a scale of 1.2 with the old system produced a blurry ~17px font - the same visual result now comes from setting the font directly to the desired size.