0.0.2.3
Version 0.0.2.3
Build: CactbotUI.dll (Release, .NET 10)
Bug Fixes
-
Fixed duplicate alerts - Alerts (e.g. Death notifications) were being displayed twice due to
HandleBroadcastprocessing bothtextandalarmText/alertText/infoTextfields from a single message. Added an early return after processing thetextfield to prevent duplicates. -
Fixed blurry game fonts - Game fonts (Axis, Jupiter, TrumpGothic) are raster/bitmap fonts that become blurry when upscaled via
ImGui.SetWindowFontScale(). Removed the post-scaling approach and instead bake the font size directly into the font handle at creation time (14f * scale,16f * scale,23f * scale). This keeps bitmap fonts at integer pixel sizes for crisp rendering at any scale setting.Note: You may want to slightly reduce your
AlertFontScalesetting since fonts now render at their true configured size rather than being upscaled. For example, a scale of1.2with the old system produced a blurry ~17px font - the same visual result now comes from setting the font directly to the desired size.