Addition of LuaFlow Movement Commands and Asynchronous Optimization
- Implementation of
speed(float speed) method for object movement speed control
- Addition of
to(float x, float y, float? speed) method for asynchronous movement
- Addition of
toSync(float x, float y, float? speed) method for synchronous movement options
- Support for dynamic speed parameters in movement commands
- Removal of compiler warnings in asynchronous methods (by adding
await UniTask.CompletedTask)
latte:move():speed(6.0)
latte:move():to(19, 3.5)
latte:move():toSync(19, -3.5, 2)
latte:camera():follow(0.1, false)