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Hoard 2.5.0
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Payhip becomes a library Hoard reads, saved pages can be imported in bulk, and itch.io joins.
- Payhip is listed, not downloaded. Payhip's check for automated browsers made downloading from it
unreliable, so Hoard now lists everything you bought there, with each product's download page, and you
download the files from Payhip yourself. Sync, Download and Download everything new leave Payhip
out. Files Hoard downloaded from Payhip before stay where they are, in Downloads and in the catalog.
sync --payhip-pageis gone, with the page Hoard used to write listing Payhip products to download yourself.
Refreshing Payhip with no shops listed no longer opens a window just to say so: it suggests importing. - Import saved pages in bulk. A store's library often spans several pages, and Payhip keeps one per shop,
so one saved page couldn't hold everything. Import pages (in Stores) now takes any number of saved
pages at once, Import a folder takes a whole folder of them, and files or folders can be dropped on the
window. They're read together, offline, and each page gets its own result, shown at the end: one that can't
be read doesn't stop the rest. Pages from Payhip shops you haven't added are asked about once, together. On
the command line,importtakes several files and folders, and--trust-shopcan be given more than once. - itch.io, a new store. Sign in, and Hoard reads your itch.io library (what you bought, and what you
claimed from bundles or "name your own price" pages) and downloads each project's files from its download
page. If you set Hoard up before this version, turn itch.io on in Settings first: Hoard keeps the stores
you chose. Game builds (files the creator marked for Windows, macOS, Linux or Android) are skipped unless you
turn off Skip game builds in Settings, so a library with games in it doesn't fill your drive. A download
page's address holds a key that opens it for anyone, so it's kept like a sign-in: only in Hoard's private
library list, and taken out of troubleshooting files. If Hoard reads your itch.io library wrong,debug itch
saves what it read (scrubbed of your details) for a report. - Hoard for Unity 0.1.3 shows itch.io's assets too. It's a separate release: see its own changelog.