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Hoard 2.5.0

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@github-actions github-actions released this 25 Sep 15:52
· 391 commits to main since this release
Immutable release. Only release title and notes can be modified.
af6ba8a

Payhip becomes a library Hoard reads, saved pages can be imported in bulk, and itch.io joins.

  • Payhip is listed, not downloaded. Payhip's check for automated browsers made downloading from it
    unreliable, so Hoard now lists everything you bought there, with each product's download page, and you
    download the files from Payhip yourself. Sync, Download and Download everything new leave Payhip
    out. Files Hoard downloaded from Payhip before stay where they are, in Downloads and in the catalog.
    sync --payhip-page is gone, with the page Hoard used to write listing Payhip products to download yourself.
    Refreshing Payhip with no shops listed no longer opens a window just to say so: it suggests importing.
  • Import saved pages in bulk. A store's library often spans several pages, and Payhip keeps one per shop,
    so one saved page couldn't hold everything. Import pages (in Stores) now takes any number of saved
    pages at once, Import a folder takes a whole folder of them, and files or folders can be dropped on the
    window. They're read together, offline, and each page gets its own result, shown at the end: one that can't
    be read doesn't stop the rest. Pages from Payhip shops you haven't added are asked about once, together. On
    the command line, import takes several files and folders, and --trust-shop can be given more than once.
  • itch.io, a new store. Sign in, and Hoard reads your itch.io library (what you bought, and what you
    claimed from bundles or "name your own price" pages) and downloads each project's files from its download
    page. If you set Hoard up before this version, turn itch.io on in Settings first: Hoard keeps the stores
    you chose. Game builds (files the creator marked for Windows, macOS, Linux or Android) are skipped unless you
    turn off Skip game builds in Settings, so a library with games in it doesn't fill your drive. A download
    page's address holds a key that opens it for anyone, so it's kept like a sign-in: only in Hoard's private
    library list, and taken out of troubleshooting files. If Hoard reads your itch.io library wrong, debug itch
    saves what it read (scrubbed of your details) for a report.
  • Hoard for Unity 0.1.3 shows itch.io's assets too. It's a separate release: see its own changelog.